Techniques and resources for creating 2D lights and applying 2D lighting effects.
Topic | Description |
---|---|
Types of 2D lights | Discover the different properties and options available for each type of Light 2D and learn which is the best fit for your project. |
Set up the 2D Renderer asset in URP | Install the following Editor and package versions to begin working with the 2D Renderer. |
Prepare and upgrade sprites for 2D lighting in URP | Prepare your spritesA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info See in Glossary and existing materials to be lit by 2D lighting. |
Enable 2D lighting with the Tilemap Renderer in URP | Set up the required settings to use the TilemapA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info See in Glossary Renderer component with URP to enable 2D lighting. |
Blend Modes in 2D lighting | Learn how different Blend Modes and masking affect how a sprite is lit. |
Create shadows with Shadow Caster 2D in URP | Learn how the Shadow Caster 2D component defines the shape and properties that a Light uses to determine its cast shadows. |
Create a 2D sprite lit Shader Graph in URP | Create a shaderA program that runs on the GPU. More info See in Glossary that reacts to 2D lights when applied to materials. |
Light a VFX Graph asset with 2D lights in URP | Create a VFX Graph asset and then light it with a 2D light by using Shader Graph. |
Optimizing 2D lights | Optimize 2D lighting in your project. |
2D Renderer asset component reference for URP | Explore the properties and settings of the 2D Renderer Data Asset to customize the 2D lighting features. |
Light Blend Styles component reference | Find the Light Blend Styles settings in the 2D Renderer Data asset to customize the way that the light interacts with sprites in the sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info See in Glossary. |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.
When you visit any website, it may store or retrieve information on your browser, mostly in the form of cookies. This information might be about you, your preferences or your device and is mostly used to make the site work as you expect it to. The information does not usually directly identify you, but it can give you a more personalized web experience. Because we respect your right to privacy, you can choose not to allow some types of cookies. Click on the different category headings to find out more and change our default settings. However, blocking some types of cookies may impact your experience of the site and the services we are able to offer.
More information
These cookies enable the website to provide enhanced functionality and personalisation. They may be set by us or by third party providers whose services we have added to our pages. If you do not allow these cookies then some or all of these services may not function properly.
These cookies allow us to count visits and traffic sources so we can measure and improve the performance of our site. They help us to know which pages are the most and least popular and see how visitors move around the site. All information these cookies collect is aggregated and therefore anonymous. If you do not allow these cookies we will not know when you have visited our site, and will not be able to monitor its performance.
These cookies may be set through our site by our advertising partners. They may be used by those companies to build a profile of your interests and show you relevant adverts on other sites. They do not store directly personal information, but are based on uniquely identifying your browser and internet device. If you do not allow these cookies, you will experience less targeted advertising. Some 3rd party video providers do not allow video views without targeting cookies. If you are experiencing difficulty viewing a video, you will need to set your cookie preferences for targeting to yes if you wish to view videos from these providers. Unity does not control this.
These cookies are necessary for the website to function and cannot be switched off in our systems. They are usually only set in response to actions made by you which amount to a request for services, such as setting your privacy preferences, logging in or filling in forms. You can set your browser to block or alert you about these cookies, but some parts of the site will not then work. These cookies do not store any personally identifiable information.