Use the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
See in Glossary List to organize the scenes in a build. Unity builds scenes in the order they appear in the list. You can add, exclude, remove, and reorder scenes in the list.
On platform profiles, the Scene List is visible by default. However, on build profiles the Scene List isn’t visible by default, because the build profiles do not override the scene list unless you add it. When the Scene List is not added to a build profileA set of customizable configuration settings to use when creating a build for your target platform. More info
See in Glossary, the global scene list is used instead.
To access the Scene List for a build profile, follow these steps:
The Scene List section appears displaying the scenes in your project. Use the following actions to manage the scene list:
| List action | Description |
|---|---|
| Add | Use Add Open Scenes to add all currently open scenes to the list. You can also drag scenes from the Project window into the list. |
| Exclude | Clear the checkbox next to a scene to exclude it from the build. This removes the scene from the build but not from the list. |
| Remove | Right-click on a scene name and select Remove Selection to remove it from the list. |
| Reorder | To adjust the scene order, drag scenes into a different position in the list. |