Version: Unity 6.4 (6000.4)
Language : English
Paint tiles into the scene
Edit a tile palette

Save and reuse a tile selection with Brush Picks

Save a tile or group of tiles with its brush settings so you can reuse it. Each saved selection is called a Brush Pick.

Follow these steps:

  1. Enable the Tile Palette Brush Pick overlay button (Tile Palette Brush Pick) to open the Tile Palette Brush Pick overlay.

    Note: You might need to expand the SceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
    See in Glossary
    view to display the whole of the overlay. If you haven’t saved any Brush Picks yet, the overlay displays a set of instructions.

  2. Select the Pick tool in the toolbarA row of buttons and basic controls at the top of the Unity Editor that allows you to interact with the Editor in various ways (e.g. scaling, translation). More info
    See in Glossary
    , or its shortcut key I.

  3. Select a tile from the tile palette or the Scene viewAn interactive view into the world you are creating. You use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object. More info
    See in Glossary
    , or multiple tiles.

  4. Adjust the brush settings in the Brush InspectorA Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. More info
    See in Glossary
    if you need to. For more information, refer to Brush Inspector reference.

  5. In the Tile Palette Brush Pick overlay, select Save ().

The tile selection and its brush settings are now saved as a Brush Pick. Select the Brush Pick thumbnail from the overlay to paint with the Brush Pick.

Edit a Brush Pick

To edit a Brush Pick, first disable the Hide Brush Picks on Pick () button, to prevent the overlay closing when you select a Brush Pick.

Then do either of the following:

  • To rename a Brush Pick, double-click its name.
  • To delete a Brush Pick, select it then press Delete (macOS: Backspace).

Move Brush Picks into source control

By default, Unity saves Brush Pick assets in the Library folder of your project, which usually isn’t included in source control. To select a different location, refer to Tile palette preferences reference.

Customize the thumbnail of a Brush Pick

To customize how a Brush Pick appears in the Tile Palette Brush Pick overlay, use one of the following methods:

  • To customize the thumbnail, implement the RenderStaticPreview method for the Editor of the Brush Pick.
  • To customize the icon in the bottom-right, change the icon property of the scriptable brush. You can’t customize the icon of a tile that uses Default Brush.

Unity displays a warning if it can’t find the scriptable brush for a Brush Pick, for example if you change or remove the script the brush uses.

Additional resources

Paint tiles into the scene
Edit a tile palette