• NetcodeConversionTarget
    • NetcodeTransformUsageFlagsTestAuthoring
    • NetcodeTransformUsageFlagsTestAuthoring.Baker
      • Methods
        • Bake
    • TestNetCodeAuthoring
      • Fields
        • Converter
    • TestNetCodeAuthoring.IConverter
      • Methods
        • Bake
  • Unity.NetCode
    • ApplyCurrentInputBufferElementToInputDataSystem<TInputComponentData, TInputHelper>
    • ApplyCurrentInputBufferElementToInputData<TInputBufferData, TInputComponentData>
      • Methods
        • InitJobData
    • ApplyCurrentInputBufferElementToInputData<TInputBufferData, TInputComponentData>.ApplyInputDataFromBufferJob
      • Methods
        • Execute
    • ApplyInputDataFromBufferJob<TInputComponentData, TInputHelper>
      • Methods
        • Execute
    • AutoCommandTarget
      • Fields
        • Enabled
    • BatchPredictAttribute
    • ClientOnlyVariant
    • ClientPopulatePrespawnedGhostsSystem
    • ClientServerBootstrap
      • Constructors
        • ClientServerBootstrap
      • Fields
        • AutoConnectPort
        • DefaultConnectAddress
        • DefaultListenAddress
        • k_MaxNumThinClients
      • Properties
        • ClientWorld
        • ClientWorlds
        • HasClientWorlds
        • HasServerWorld
        • RequestedPlayType
        • ServerWorld
        • ServerWorlds
        • ThinClientWorlds
        • WillServerAutoListen
      • Methods
        • CreateClientWorld
        • CreateDefaultClientServerWorlds
        • CreateLocalWorld
        • CreateServerWorld
        • CreateThinClientWorld
        • Initialize
    • ClientServerBootstrap.PlayType
    • ClientServerTickRate
      • Fields
        • MaxSimulationStepBatchSize
        • MaxSimulationStepsPerFrame
        • NetworkTickRate
        • PredictedFixedStepSimulationTickRatio
        • SimulationTickRate
        • TargetFrameRateMode
      • Properties
        • PredictedFixedStepSimulationTimeStep
        • SendSnapshotsForCatchUpTicks
        • SimulationFixedTimeStep
      • Methods
        • ResolveDefaults
    • ClientServerTickRate.FrameRateMode
    • ClientServerWorldExtensions
      • Methods
        • IsClient
        • IsServer
        • IsThinClient
    • ClientTickRate
      • Fields
        • CommandAgeCorrectionFraction
        • InterpolationDelayCorrectionFraction
        • InterpolationDelayJitterScale
        • InterpolationDelayMaxDeltaTicksFraction
        • InterpolationTimeMS
        • InterpolationTimeNetTicks
        • InterpolationTimeScaleMax
        • InterpolationTimeScaleMin
        • MaxExtrapolationTimeSimTicks
        • MaxPredictAheadTimeMS
        • MaxPredictionStepBatchSizeFirstTimeTick
        • MaxPredictionStepBatchSizeRepeatedTick
        • PredictionTimeScaleMax
        • PredictionTimeScaleMin
        • TargetCommandSlack
    • ClientTrackLoadedPrespawnSections
    • CommandDataInterpolationDelay
      • Fields
        • Delay
    • CommandDataUtility
      • Fields
        • k_CommandDataMaxSize
      • Methods
        • AddCommandData
        • GetDataAtTick
        • GetInputAtIndex
    • CommandReceiveSystemGroup
    • CommandReceiveSystem<TCommandDataSerializer, TCommandData>
      • Properties
        • Query
      • Methods
        • InitJobData
    • CommandReceiveSystem<TCommandDataSerializer, TCommandData>.ReceiveJobData
      • Fields
        • autoCommandTargetFromEntity
        • cmdBufferType
        • commandData
        • commmandTargetType
        • compressionModel
        • delayFromEntity
        • ghostMap
        • ghostOwnerFromEntity
        • netDebug
        • networkIdType
        • serverTick
        • snapshotAckType
        • stableHash
      • Methods
        • Execute
    • CommandSendSystemGroup
    • CommandSendSystem<TCommandDataSerializer, TCommandData>
      • Fields
        • k_InputBufferSendSize
        • k_MaxCommandSerializedPayloadBytes
      • Properties
        • Query
      • Methods
        • InitJobData
        • ShouldRunCommandJob
    • CommandSendSystem<TCommandDataSerializer, TCommandData>.SendJobData
      • Fields
        • autoCommandTargetEntities
        • autoCommandTargetFromEntity
        • commmandTargetType
        • compressionModel
        • ghostFromEntity
        • ghostOwnerFromEntity
        • inputFromEntity
        • inputTargetTick
        • networkIdType
        • outgoingCommandBufferType
        • prevInputTargetTick
        • stableHash
      • Methods
        • Execute
    • CommandTarget
      • Fields
        • targetEntity
    • CommandTargetComponent
    • CompareCommandSystemGroup
    • ComponentTypeSerializationStrategy
      • Fields
        • Component
        • DefaultRule
        • DisplayName
        • HasDontSupportPrefabOverridesAttribute
        • Hash
        • IsDefaultSerializer
        • IsInputBuffer
        • IsInputComponent
        • IsTestVariant
        • PrefabType
        • SelfIndex
        • SendForChildEntities
        • SendTypeOptimization
        • SerializerIndex
      • Properties
        • IsClientOnlyVariant
        • IsDontSerializeVariant
        • IsSerialized
      • Methods
        • CompareTo
        • ToFixedString
    • ComponentTypeSerializationStrategy.DefaultType
    • ConnectionState
      • Fields
        • CurrentState
        • DisconnectReason
        • NetworkId
      • Methods
        • Equals
    • ConnectionState.State
    • ConvertPredictionEntry
      • Fields
        • TargetEntity
        • TransitionDurationSeconds
    • CopyCommandBufferToInputSystemGroup
    • CopyInputToBufferJob<TInputComponentData, TInputHelper>
      • Methods
        • Execute
    • CopyInputToCommandBufferSystemGroup
    • CopyInputToCommandBufferSystem<TInputComponentData, TInputHelper>
    • CopyInputToCommandBuffer<TInputBufferData, TInputComponentData>
      • Methods
        • Create
        • InitJobData
    • CopyInputToCommandBuffer<TInputBufferData, TInputComponentData>.CopyInputToBufferJob
      • Methods
        • Execute
    • DefaultDriverBuilder
      • Properties
        • DefaultDriverConstructor
      • Methods
        • ClientUseSocketDriver
        • CreateClientNetworkDriver
        • CreateClientPipelines
        • CreateServerNetworkDriver
        • CreateServerPipelines
        • GetNetworkServerSettings
        • GetNetworkSettings
        • RegisterClientDriver
        • RegisterClientIpcDriver
        • RegisterClientUdpDriver
        • RegisterClientWebSocketDriver
        • RegisterServerDriver
        • RegisterServerIpcDriver
        • RegisterServerUdpDriver
        • RegisterServerWebSocketDriver
    • DefaultSmoothingActionUserParams
      • Fields
        • delta
        • maxDist
    • DefaultSmoothingActionUserParamsAuthoring
    • DefaultTranslationSmoothingAction
      • Fields
        • Action
    • DefaultTranslationSmoothingAction.DefaultStaticUserParams
      • Fields
        • delta
        • maxDist
    • DefaultVariantSystemBase
      • Methods
        • RegisterDefaultVariants
    • DefaultVariantSystemBase.Rule
      • Fields
        • VariantForChildren
        • VariantForParents
      • Methods
        • Equals
        • ForAll
        • GetHashCode
        • OnlyChildren
        • OnlyParents
        • Unique
    • DefaultVariantSystemGroup
    • DisableAutomaticPrespawnSectionReporting
    • DisableAutomaticPrespawnSectionReportingAuthoring
    • DisconnectReasonEnumToString
    • DontSerializeForCommandAttribute
    • DontSerializeVariant
    • DontSupportPrefabOverridesAttribute
    • DriverMigrationSystem
      • Methods
        • LoadWorld
        • StoreWorld
    • EnablePacketLogging
    • FixedStepGhostPredictionSystemGroup
    • GameProtocolVersion
      • Fields
        • Version
    • GhostAuthoringComponent
      • Fields
        • DefaultGhostMode
        • ForcePrefabConversion
        • GhostGroup
        • HasOwner
        • Importance
        • OptimizationMode
        • SupportAutoCommandTarget
        • SupportedGhostModes
        • TrackInterpolationDelay
        • UsePreSerialization
      • Properties
        • SupportsSendTypeOptimization
      • Methods
        • GetAndValidateGhostName
    • GhostAuthoringInspectionComponent
    • GhostChildEntity
    • GhostChildEntityComponent
    • GhostCollection
      • Fields
        • IsInGame
        • NumLoadedPrefabs
    • GhostCollectionPrefab
      • Fields
        • GhostPrefab
        • GhostType
        • Loading
    • GhostCollectionPrefab.LoadingState
    • GhostCollectionSystem
    • GhostComponent
    • GhostComponentAttribute
      • Properties
        • OwnerSendType
        • PrefabType
        • SendDataForChildEntity
        • SendTypeOptimization
    • GhostComponentSerializerCollectionData
      • Methods
        • AddInputComponent
        • AddSerializationStrategy
        • AddSerializer
        • Dispose
        • GetAllAvailableSerializationStrategiesForType
        • ThrowIfCollectionNotFinalized
        • ThrowIfNoHash
        • ThrowIfNotInRegistrationPhase
        • TryGetBufferForInputComponent
        • Validate
    • GhostComponentSerializerCollectionSystemGroup
      • Fields
        • CollectionDefaultCapacity
    • GhostComponentUtilities
      • Methods
        • GetDebugTypeName
        • GetFirstGhostTypeId
    • GhostComponentVariationAttribute
      • Constructors
        • GhostComponentVariationAttribute
      • Fields
        • ComponentType
      • Properties
        • DisplayName
        • IsTestVariant
        • VariantHash
    • GhostConnectionPosition
      • Fields
        • Position
        • Rotation
        • ViewSize
    • GhostCount
      • Properties
        • GhostCountOnClient
        • GhostCountOnServer
    • GhostDeltaPredictor
      • Constructors
        • GhostDeltaPredictor
      • Methods
        • PredictInt
        • PredictLong
    • GhostDeserializerState
      • Fields
        • GhostMap
        • GhostOwner
        • SendToOwner
        • SnapshotTick
    • GhostDespawnSystem
    • GhostDistanceData
      • Fields
        • TileBorderWidth
        • TileCenter
        • TileSize
    • GhostDistanceImportance
      • Fields
        • ScaleFunctionPointer
    • GhostDistancePartitionShared
      • Fields
        • Index
    • GhostDistancePartitioningSystem
    • GhostEnabledBitAttribute
    • GhostFieldAttribute
      • Properties
        • Composite
        • MaxSmoothingDistance
        • Quantization
        • SendData
        • Smoothing
        • SubType
    • GhostFieldSubType
      • Fields
        • None
    • GhostGroup
      • Fields
        • Value
    • GhostImportance
      • Fields
        • GhostConnectionComponentType
        • GhostImportanceDataType
        • GhostImportancePerChunkDataType
        • NoScaleFunctionPointer
        • ScaleImportanceFunction
    • GhostImportance.ScaleImportanceDelegate
    • GhostInputSystemGroup
    • GhostInstance
      • Fields
        • ghostId
        • ghostType
        • spawnTick
      • Methods
        • ToFixedString
      • Operators
        • implicit operator
    • GhostMode
    • GhostModeMask
    • GhostOptimizationMode
    • GhostOwner
      • Fields
        • NetworkId
    • GhostOwnerComponent
    • GhostOwnerIsLocal
    • GhostPredictionHistorySystem
    • GhostPredictionSmoothing
      • Methods
        • RegisterSmoothingAction
    • GhostPredictionSmoothing.SmoothingActionDelegate
    • GhostPredictionSmoothingSystem
    • GhostPredictionSwitchingQueues
      • Fields
        • ConvertToInterpolatedQueue
        • ConvertToPredictedQueue
    • GhostPredictionSwitchingSystem
    • GhostPredictionSystemGroup
    • GhostPrefabCreation
      • Methods
        • CollectAllComponents
        • ConvertToGhostPrefab
        • FinalizePrefabComponents
    • GhostPrefabCreation.Component
      • Fields
        • ChildIndex
        • ComponentType
      • Methods
        • Equals
        • GetHashCode
    • GhostPrefabCreation.ComponentOverride
      • Fields
        • OverrideType
        • PrefabType
        • SendMask
        • Variant
    • GhostPrefabCreation.ComponentOverrideType
    • GhostPrefabCreation.Config
      • Fields
        • DefaultGhostMode
        • Importance
        • Name
        • OptimizationMode
        • SupportedGhostModes
        • UsePreSerialization
    • GhostPrefabType
    • GhostReceiveSystem
    • GhostRelevancy
      • Fields
        • GhostRelevancyMode
        • GhostRelevancySet
    • GhostRelevancyMode
    • GhostSendSystem
    • GhostSendSystemData
      • Fields
        • CleanupConnectionStatePerTick
        • MaxSendChunks
        • MaxSendEntities
        • MinDistanceScaledSendImportance
        • MinSendImportance
      • Properties
        • EnablePerComponentProfiling
        • FirstSendImportanceMultiplier
        • ForcePreSerialize
        • ForceSingleBaseline
        • IrrelevantImportanceDownScale
        • KeepSnapshotHistoryOnStructuralChange
    • GhostSendType
    • GhostSerializerAttribute
      • Constructors
        • GhostSerializerAttribute
      • Fields
        • ComponentType
        • VariantHash
    • GhostSerializerState
      • Fields
        • GhostFromEntity
    • GhostSimulationSystemGroup
    • GhostSpawnBuffer
      • Fields
        • DataOffset
        • DynamicDataSize
        • GhostID
        • GhostType
        • PredictedSpawnEntity
        • ServerSpawnTick
        • SpawnType
      • Properties
        • HasClassifiedPredictedSpawn
    • GhostSpawnBuffer.Type
    • GhostSpawnClassificationSystem
    • GhostSpawnClassificationSystemGroup
    • GhostSpawnQueue
    • GhostSpawnQueueComponent
    • GhostSpawnSystem
    • GhostSpawnSystemGroup
    • GhostType
      • Methods
        • Equals
        • GetHashCode
      • Operators
        • explicit operator
        • operator !=
        • operator ==
    • GhostTypeComponent
    • GhostTypePartition
      • Fields
        • SharedValue
    • GhostUpdateSystem
    • ICommandData
      • Properties
        • Tick
    • ICommandDataSerializer<T>
      • Methods
        • Deserialize
        • Serialize
    • IGhostComponentSerializerRegistration
    • IInputBufferData
      • Methods
        • DecrementEventsAndAssignToInput
        • IncrementEventsAndSetCurrentInputData
    • IInputComponentData
    • IInputEventHelper<T>
      • Methods
        • DecrementEvents
        • IncrementEvents
    • INetworkStreamDriverConstructor
      • Methods
        • CreateClientDriver
        • CreateServerDriver
    • IPCAndSocketDriverConstructor
      • Methods
        • CreateClientDriver
        • CreateServerDriver
    • IRpcCommand
    • IRpcCommandSerializer<T>
      • Methods
        • CompileExecute
        • Deserialize
        • Serialize
    • IncomingCommandDataStreamBuffer
      • Fields
        • Value
    • IncomingCommandDataStreamBufferComponent
      • Fields
        • Value
    • IncomingRpcDataStreamBuffer
      • Fields
        • Value
    • IncomingRpcDataStreamBufferComponent
      • Fields
        • Value
    • IncomingSnapshotDataStreamBuffer
      • Fields
        • Value
    • IncomingSnapshotDataStreamBufferComponent
      • Fields
        • Value
    • InputBufferData<T>
      • Fields
        • InternalInput
      • Properties
        • Tick
    • InputEvent
      • Fields
        • Count
      • Properties
        • IsSet
      • Methods
        • Set
    • LagCompensationConfig
      • Fields
        • ClientHistorySize
        • ServerHistorySize
    • MigrationTicket
      • Fields
        • Value
    • NetCodeDebugConfig
      • Fields
        • DumpPackets
        • LogLevel
    • NetCodeDebugConfigAuthoring
      • Fields
        • DumpPackets
        • LogLevel
    • NetCodeDisableCommandCodeGenAttribute
    • NetCodePhysicsConfig
      • Fields
        • ClientHistorySize
        • ClientNonGhostWorldIndex
        • EnableLagCompensation
        • ServerHistorySize
    • NetDebug
      • Properties
        • LogLevel
        • MaxRpcAgeFrames
        • SuppressApplicationRunInBackgroundWarning
      • Methods
        • DebugLog
        • Dispose
        • Log
        • LogError
        • LogFolderForPlatform
        • LogWarning
        • PrintHex
    • NetDebug.LogLevelType
    • NetDebugSystem
    • NetworkDriverStore
      • Fields
        • Capacity
        • FirstDriverId
      • Properties
        • DriversCount
        • FirstDriver
        • IsAnyUsingSimulator
        • LastDriver
      • Methods
        • Disconnect
        • Dispose
        • ForEachDriver
        • GetConnectionState
        • GetDriverInstance
        • GetDriverType
        • GetNetworkDriver
        • RegisterDriver
        • ScheduleFlushSendAllDrivers
    • NetworkDriverStore.DriverVisitor
    • NetworkDriverStore.NetworkDriverInstance
      • Fields
        • driver
        • reliablePipeline
        • unreliableFragmentedPipeline
        • unreliablePipeline
      • Properties
        • simulatorEnabled
    • NetworkId
      • Fields
        • Value
    • NetworkIdComponent
    • NetworkIdDebugColorUtility
      • Methods
        • Get
        • GetColor
    • NetworkProtocolVersion
      • Fields
        • ComponentCollectionVersion
        • GameVersion
        • NetCodeVersion
        • RpcCollectionVersion
        • k_NetCodeVersion
    • NetworkReceiveSystemGroup
    • NetworkSnapshotAck
      • Fields
        • DeviationRTT
        • EstimatedRTT
        • LastReceiveTimestamp
        • LastReceivedRemoteTime
        • LastReceivedSnapshotByLocal
        • LastReceivedSnapshotByRemote
        • NumLoadedPrefabs
        • ReceivedSnapshotByLocalMask
        • RemoteInterpolationDelay
        • ServerCommandAge
      • Methods
        • IsReceivedByRemote
    • NetworkSnapshotAckComponent
    • NetworkStreamConnectSystem
    • NetworkStreamConnection
      • Fields
        • DriverId
        • ProtocolVersionReceived
        • Value
    • NetworkStreamDisconnectReason
    • NetworkStreamDriver
      • Methods
        • Connect
        • GetConnectionState
        • GetLocalEndPoint
        • GetRemoteEndPoint
        • Listen
        • UseRelay
    • NetworkStreamInGame
    • NetworkStreamListenSystem
    • NetworkStreamProtocol
    • NetworkStreamReceiveSystem
      • Properties
        • DriverConstructor
    • NetworkStreamRequestConnect
      • Fields
        • Endpoint
    • NetworkStreamRequestDisconnect
      • Fields
        • Reason
    • NetworkStreamRequestListen
      • Fields
        • Endpoint
    • NetworkStreamRequestListenResult
      • Fields
        • Endpoint
        • RequestState
    • NetworkStreamRequestListenResult.State
    • NetworkStreamSnapshotTargetSize
      • Fields
        • Value
    • NetworkTick
      • Constructors
        • NetworkTick
      • Properties
        • Invalid
        • IsValid
        • SerializedData
        • TickIndexForValidTick
        • TickValue
      • Methods
        • Add
        • Decrement
        • Equals
        • GetHashCode
        • Increment
        • IsNewerThan
        • Subtract
        • TicksSince
        • ToFixedString
      • Operators
        • operator !=
        • operator ==
    • NetworkTime
      • Fields
        • InterpolationTick
        • InterpolationTickFraction
        • ServerTick
        • ServerTickFraction
        • SimulationStepBatchSize
      • Properties
        • IsCatchUpTick
        • IsFinalFullPredictionTick
        • IsFinalPredictionTick
        • IsFirstPredictionTick
        • IsFirstTimeFullyPredictingTick
        • IsInPredictionLoop
        • IsPartialTick
    • NetworkTimeFlags
    • NetworkTimeSystem
      • Properties
        • DefaultClientTickRate
        • TimestampMS
    • NetworkTimeSystemData
      • Fields
        • avgDeltaSimTicks
        • avgPacketInterArrival
        • currentInterpolationFrames
        • devDeltaSimTicks
        • interpolateTargetTick
        • lastTimeStamp
        • latestSnapshot
        • latestSnapshotAge
        • latestSnapshotEstimate
        • predictTargetTick
        • subInterpolateTargetTick
        • subPredictTargetTick
    • OutgoingCommandDataStreamBuffer
      • Fields
        • Value
    • OutgoingCommandDataStreamBufferComponent
      • Fields
        • Value
    • OutgoingRpcDataStreamBuffer
      • Fields
        • Value
    • OutgoingRpcDataStreamBufferComponent
      • Fields
        • Value
    • PendingSpawnPlaceholder
    • PendingSpawnPlaceholderComponent
    • PhysicsDefaultVariantSystem
    • PhysicsGraphicalSmoothingDefaultVariant
    • PhysicsVelocityDefaultVariant
      • Fields
        • Angular
        • Linear
    • PhysicsWorldHistory
    • PhysicsWorldHistorySingleton
      • Methods
        • GetCollisionWorldFromTick
    • PortableFunctionPointer<T>
      • Constructors
        • PortableFunctionPointer
    • PositionOnlyVariant
      • Fields
        • Position
    • PositionRotationVariant
      • Fields
        • Position
        • Rotation
    • PositionScaleVariant
      • Fields
        • Position
        • Scale
    • PreSerializedGhost
    • PreSpawnedGhostIndex
      • Fields
        • Value
    • PredictedFixedStepSimulationSystemGroup
      • Constructors
        • PredictedFixedStepSimulationSystemGroup
      • Properties
        • Timestep
    • PredictedGhost
      • Fields
        • AppliedTick
        • PredictionStartTick
      • Methods
        • ShouldPredict
    • PredictedGhostComponent
    • PredictedGhostSpawn
      • Fields
        • entity
        • ghostType
        • spawnTick
    • PredictedGhostSpawnList
    • PredictedGhostSpawnRequest
    • PredictedGhostSpawnRequestComponent
    • PredictedGhostSpawnSystem
    • PredictedPhysicsConfigSystem
    • PredictedPhysicsNonGhostWorld
      • Fields
        • Value
    • PredictedPhysicsValidationSystem
    • PredictedSimulationSystemGroup
    • PrespawnGhostSystemGroup
    • PrespawnSectionAck
      • Fields
        • SceneHash
    • ReceiveRpcCommandRequest
      • Fields
        • SourceConnection
      • Properties
        • IsConsumed
      • Methods
        • Consume
    • ReceiveRpcCommandRequestComponent
    • RelevantGhostForConnection
      • Constructors
        • RelevantGhostForConnection
      • Fields
        • Connection
        • Ghost
      • Methods
        • CompareTo
        • Equals
        • GetHashCode
    • RotationOnlyVariant
      • Fields
        • Rotation
    • RotationScaleVariant
      • Fields
        • Rotation
        • Scale
    • RpcCollection
      • Properties
        • DynamicAssemblyList
      • Methods
        • GetRpcQueue
        • RegisterRpc
    • RpcCommandRequestSystemGroup
    • RpcCommandRequest<TActionSerializer, TActionRequest>
      • Fields
        • Query
      • Methods
        • InitJobData
    • RpcCommandRequest<TActionSerializer, TActionRequest>.SendRpcData
      • Methods
        • Execute
    • RpcDeserializerState
      • Fields
        • ghostMap
    • RpcExecutor
      • Methods
        • ExecuteCreateRequestComponent
    • RpcExecutor.ExecuteDelegate
    • RpcExecutor.Parameters
      • Fields
        • CommandBuffer
        • Connection
        • JobIndex
        • Reader
      • Properties
        • DeserializerState
    • RpcQueue<TActionSerializer, TActionRequest>
      • Methods
        • Schedule
    • RpcSerializerState
      • Fields
        • GhostFromEntity
    • RpcSystem
    • RpcSystemErrors
    • SendRpcCommandRequest
      • Fields
        • TargetConnection
    • SendRpcCommandRequestComponent
    • SendToOwnerType
    • ServerOnlyVariant
    • ServerPopulatePrespawnedGhostsSystem
    • ServerTrackLoadedPrespawnSections
    • SharedGhostTypeComponent
      • Fields
        • SharedValue
    • SimulatorPreset
      • Constructors
        • SimulatorPreset
      • Properties
        • IsCustom
      • Methods
        • AppendAdditionalMobileSimulatorProfiles
        • AppendAdditionalPCSimulatorPresets
        • AppendBaseSimulatorPresets
        • BuildProfiles
    • SmoothingAction
    • SnapshotData
      • Fields
        • LatestIndex
        • SnapshotSize
    • SnapshotData.DataAtTick
      • Fields
        • AfterIdx
        • BeforeIdx
        • GhostOwner
        • InterpolationFactor
        • SnapshotAfter
        • SnapshotBefore
        • Tick
    • SnapshotDataBuffer
      • Fields
        • Value
    • SnapshotDynamicBuffersHelper
      • Methods
        • CalculateBufferCapacity
        • GetDynamicDataCapacity
        • GetDynamicDataChangeMaskSize
        • GetDynamicDataPtr
        • GetHeaderSize
    • SnapshotDynamicDataBuffer
      • Fields
        • Value
    • SpawnedGhost
      • Constructors
        • SpawnedGhost
      • Fields
        • ghostId
        • spawnTick
      • Methods
        • Equals
        • GetHashCode
    • SpawnedGhostEntityMap
      • Fields
        • Value
    • SubSceneGhostComponentHash
      • Fields
        • Value
    • SubSceneWithPrespawnGhosts
      • Fields
        • BaselinesHash
        • PrespawnCount
        • SubSceneHash
    • SupportsPrefabOverridesAttribute
    • SwitchPredictionSmoothing
      • Fields
        • CurrentFactor
        • Duration
        • InitialPosition
        • InitialRotation
        • SkipVersion
    • SwitchPredictionSmoothingPhysicsOrderingSystem
    • SwitchPredictionSmoothingSystem
    • TransformDefaultVariant
      • Fields
        • Position
        • Rotation
        • Scale
    • TransformDefaultVariantSystem
    • TransportType
    • UniqueInputTickMap
      • Fields
        • Value
    • UnscaledClientTime
      • Fields
        • UnscaleDeltaTime
        • UnscaleElapsedTime
  • Unity.NetCode.Editor
    • PrespawnedGhostPreprocessScene
  • Unity.NetCode.Generators
    • TypeRegistryEntry
      • Fields
        • Composite
        • Quantized
        • Smoothing
        • SubType
        • SupportCommand
        • Template
        • TemplateOverride
        • Type
    • UserDefinedTemplates
  • Unity.NetCode.Hybrid
    • BakerExtensions
      • Methods
        • GetNetcodeTarget
    • EnableAnimationControllerPredictionUpdate
    • GhostAnimationController
      • Fields
        • AnimationGraphAsset
        • EvaluateGraphInPrediction
        • IgnoreEvents
      • Properties
        • ApplyRootMotion
      • Methods
        • GetEntityBuffer
        • GetEntityComponentData
        • GetPlayableData
        • GetPlayableDataRef
        • RegisterPlayableData
        • SetEntityComponentData
    • GhostAnimationControllerInterpolationSystem
    • GhostAnimationControllerPredictionSystem
    • GhostAnimationControllerServerSystem
    • GhostAnimationGraphAsset
      • Methods
        • CreatePlayable
        • RegisterPlayableData
    • GhostPlayableBehaviour
      • Methods
        • PreparePredictedData
    • GhostPresentationGameObjectAuthoring
      • Fields
        • ClientPrefab
        • ServerPrefab
      • Methods
        • RegisterPlayableData
    • GhostPresentationGameObjectEntityOwner
      • Properties
        • Entity
        • World
    • GhostPresentationGameObjectPrefab
      • Fields
        • Client
        • Server
    • GhostPresentationGameObjectPrefabReference
      • Fields
        • Prefab
    • GhostPresentationGameObjectSystem
      • Methods
        • GetGameObjectForEntity
    • GhostPresentationGameObjectTransformSystem
    • IRegisterPlayableData
      • Methods
        • RegisterPlayableData
  • Unity.NetCode.LowLevel
    • SnapshotDataBufferComponentLookup
      • Methods
        • GetFallbackPredictionMode
        • GetGhostOwner
        • HasBuffer
        • HasComponent
        • HasGhostOwner
        • IsOwnerPredicted
        • TryGetComponentDataFromSnapshotHistory
        • TryGetComponentDataFromSpawnBuffer
    • SnapshotDataLookupHelper
      • Constructors
        • SnapshotDataLookupHelper
      • Methods
        • CreateSnapshotBufferLookup
        • Update
  • Unity.NetCode.LowLevel.Unsafe
    • GhostComponentSerializer
      • Methods
        • ChangeMaskArraySizeInBytes
        • ChangeMaskArraySizeInUInts
        • ConvertToUnsafeList
        • CopyFromChangeMask
        • CopyToChangeMask
        • IntPtrCast
        • SizeInSnapshot
        • SnapshotSizeAligned
        • TypeCast
    • GhostComponentSerializer.CopyToFromSnapshotDelegate
    • GhostComponentSerializer.DeserializeDelegate
    • GhostComponentSerializer.PostSerializeBufferDelegate
    • GhostComponentSerializer.PostSerializeDelegate
    • GhostComponentSerializer.PredictDeltaDelegate
    • GhostComponentSerializer.ReportPredictionErrorsDelegate
    • GhostComponentSerializer.RestoreFromBackupDelegate
    • GhostComponentSerializer.SendMask
    • GhostComponentSerializer.SerializeBufferDelegate
    • GhostComponentSerializer.SerializeChildDelegate
    • GhostComponentSerializer.SerializeDelegate
    • GhostComponentSerializer.State
      • Fields
        • ChangeMaskBits
        • ComponentSize
        • ComponentType
        • CopyFromSnapshot
        • CopyToSnapshot
        • Deserialize
        • GhostFieldsHash
        • PostSerialize
        • PostSerializeBuffer
        • PredictDelta
        • PrefabType
        • RestoreFromBackup
        • SendMask
        • SendToOwner
        • SerializationStrategyIndex
        • Serialize
        • SerializeBuffer
        • SerializeChild
        • SerializerHash
        • SerializesEnabledBit
        • SnapshotSize
        • VariantHash
      • Properties
        • HasGhostFields