Struct PhysicsVelocityDefaultVariant
Default serialization variant for the PhysicsVelocity. Necessary to synchronize physics
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
[GhostComponentVariation(typeof(PhysicsVelocity), "PhysicsVelocity", false)]
public struct PhysicsVelocityDefaultVariant
Fields
Name | Description |
---|---|
Angular | The body angular velocity in world space. Measured in radiant/s |
Linear | The rigid body linear velocity in world space. Measured in m/s. |