Struct GhostDistanceImportance
Computes distance based importance scaling. I.e. Entities far away from a clients importance focal point (via GhostConnectionPosition) will be sent less often.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
[BurstCompile]
public struct GhostDistanceImportance
Fields
Name | Description |
---|---|
ScaleFunctionPointer | Function pointer to Scale(IntPtr, IntPtr, IntPtr, int) function implementation. |