Struct GhostPredictionSmoothing
Singleton used to register a Smoothing
- A smoothing action without argument. See Register
- A smoothing action that take a component data as argument. See Register
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct GhostPredictionSmoothing : IComponentData, IQueryTypeParameter
Methods
Name | Description |
---|---|
Register |
Register a smoothing function that does not take any argument for the specified component type. |
Register |
Register a smoothing function that take a user specified component data as argument. A maximum of 8 different component data type can be used to pass data to the smoothing functions. There is no limitation in the number of smoothing action, component type pairs that can be registed. |