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    Class GhostComponentUtilities

    Utility methods for working with GhostComponents.

    Inheritance
    object
    GhostComponentUtilities
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public static class GhostComponentUtilities

    Methods

    Name Description
    GetDebugTypeName(ComponentType)

    Retrieve the component name as NativeText. The method is burst compatible.

    GetFirstGhostTypeId(NativeArray<GhostInstance>)

    Find the first valid ghost type id in an array of ghost components. Pre-spawned ghosts have type id -1.

    GetFirstGhostTypeId(NativeArray<GhostInstance>, out int)

    Find the first valid ghost type id in an array of ghost components. Pre-spawned ghosts have type id -1. This method returns -1 if no ghost type id is found.

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