Struct CopyInputToCommandBuffer<TInputBufferData, TInputComponentData>.CopyInputToBufferJob
For internal use only, simplify the creation of system jobs that copies IInputComponentData data to the underlying ICommandData buffer.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
[Obsolete("CopyInputToBufferJob has been deprecated.", false)]
public struct CopyInputToCommandBuffer<TInputBufferData, TInputComponentData>.CopyInputToBufferJob
Methods
Name | Description |
---|---|
Execute(ArchetypeChunk, int) | Implements the component copy and input event management. Should be called your job Execute method. |