Struct SendRpcCommandRequest
A component used to signal that an RPC is supposed to be sent to a remote connection and should not be processed.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct SendRpcCommandRequest : IComponentData, IQueryTypeParameter
Fields
Name | Description |
---|---|
TargetConnection | The "NetworkConnection" entity that this RPC should be sent specifically to, or Entity.Null to broadcast to all connections. |