Method GetGhostOwner
GetGhostOwner(in GhostSpawnBuffer, in DynamicBuffer<SnapshotDataBuffer>)
Retrieve the network id of the player owning the ghost if the ghost archetype has a GhostOwner.
Declaration
public int GetGhostOwner(in GhostSpawnBuffer ghost, in DynamicBuffer<SnapshotDataBuffer> data)
Parameters
| Type | Name | Description |
|---|---|---|
| GhostSpawnBuffer | ghost | |
| DynamicBuffer<SnapshotDataBuffer> | data |
Returns
| Type | Description |
|---|---|
| int | the id of the player owning the ghost, if the GhostOwner is present, 0 otherwise. |