Method Initialize
Initialize(string)
Implement the ICustomBootstrap interface. Create the default client and server worlds based on the RequestedPlayType. In the editor, it also creates thin client worlds, if RequestedNumThinClients is not 0.
Declaration
public virtual bool Initialize(string defaultWorldName)
Parameters
Type | Name | Description |
---|---|---|
string | defaultWorldName | The name to use for the default world. Unused, can be null or empty |
Returns
Type | Description |
---|---|
bool |