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    Struct RpcCommandRequest<TActionSerializer, TActionRequest>

    Helper struct for implementing systems to process RPC command request entities. This is generally used by code-gen, and should only be used directly in special cases.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public struct RpcCommandRequest<TActionSerializer, TActionRequest> where TActionSerializer : unmanaged, IRpcCommandSerializer<TActionRequest> where TActionRequest : unmanaged, IComponentData
    Type Parameters
    Name Description
    TActionSerializer

    Unmanaged type of IRpcCommandSerializer<T>

    TActionRequest

    Unmanaged type of IComponentData

    Fields

    Name Description
    Query

    The query to use when scheduling the processing job.

    Methods

    Name Description
    InitJobData(ref SystemState)

    Initialize the internal state of a processing job. Should be called from OnUpdate of an ISystem.

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