Field Count
Track if the event has been set for the current frame
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public uint Count
Returns
Type | Description |
---|---|
uint |
Remarks
This could be higher than 1 when the inputs are sampled multiple times before the input is sent to the server. Also if the input is sampled again before being transmitted the set event will not be overridden to the unset state (count=0).