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    Field Count

    Track if the event has been set for the current frame

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public uint Count
    Returns
    Type Description
    uint
    Remarks

    This could be higher than 1 when the inputs are sampled multiple times before the input is sent to the server. Also if the input is sampled again before being transmitted the set event will not be overridden to the unset state (count=0).

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