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    Class ClientServerWorldExtensions

    Netcode specific extension methods for worlds.

    Inheritance
    object
    ClientServerWorldExtensions
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public static class ClientServerWorldExtensions

    Methods

    Name Description
    IsClient(World)

    Check if a world is a client, will also return true for thin clients.

    IsClient(WorldUnmanaged)

    Check if an unmanaged world is a client, will also return true for thin clients.

    IsServer(World)

    Check if a world is a server.

    IsServer(WorldUnmanaged)

    Check if an unmanaged world is a server.

    IsThinClient(World)

    Check if a world is a thin client.

    IsThinClient(WorldUnmanaged)

    Check if an unmanaged world is a thin client.

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