Struct GhostSerializerState
For internal use only, struct used to pass some data to the code-generate ghost serializer.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct GhostSerializerState
Fields
| Name | Description |
|---|---|
| GhostFromEntity | A readonly accessor to retrieve the GhostInstance from an entity reference. Used to serialize a ghost entity reference. |