{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Property IrrelevantImportanceDownScale | Netcode for Entities | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Property IrrelevantImportanceDownScale

    IrrelevantImportanceDownScale

    Value used to scale down the importance of chunks where all entities were irrelevant last time it was sent. The importance is divided by this value. It can be used together with MinSendImportance to make sure relevancy is not updated every frame for things with low importance.

    Declaration
    public int IrrelevantImportanceDownScale { get; set; }
    Property Value
    Type Description
    int
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)