Struct PhysicsWorldHistorySingleton
A singleton component from which you can get a physics collision world for a previous tick.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct PhysicsWorldHistorySingleton : IComponentData, IQueryTypeParameter
Methods
Name | Description |
---|---|
GetCollisionWorldFromTick(NetworkTick, uint, ref PhysicsWorld, out CollisionWorld) | Get the CollisionWorld state for the given tick and interpolation delay. |