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    Struct RpcSerializerState

    Interop struct used to pass additional data to the Serialize(ref DataStreamWriter, in RpcSerializerState, in T) method.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public struct RpcSerializerState

    Fields

    Name Description
    GhostFromEntity

    Read-only accessor to retrieve the GhostInstance from an entity. Used to serialize the a replicated ghost entity reference.

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