Struct RpcSerializerState
Interop struct used to pass additional data to the Serialize(ref DataStreamWriter, in RpcSerializerState, in T) method.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct RpcSerializerState
Fields
Name | Description |
---|---|
GhostFromEntity | Read-only accessor to retrieve the GhostInstance from an entity. Used to serialize the a replicated ghost entity reference. |