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    Field HasOwner

    Add a GhostOwner tracking which connection owns this component. You must set the GhostOwner to a valid NetworkId.Value at runtime.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    [Tooltip("Automatically adds a `GhostOwner`, which allows the server to set (and track) which connection owns this ghost. In your server code, you must set the `GhostOwner` to a valid `NetworkId.Value` at runtime.")]
    public bool HasOwner
    Returns
    Type Description
    bool
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