{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Enum NetworkStreamProtocol | Netcode for Entities | 1.1.0-pre.3
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    Enum NetworkStreamProtocol

    The message types sent by NetCode.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public enum NetworkStreamProtocol

    Fields

    Name Description
    Command

    A packet that contains an input command. Sent always from client to server.

    Rpc

    A message that contains a single RPC. Can be sent by both client and server

    Snapshot

    The simulation snapshot. Sent from server to client

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