{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Field ghostMap | Netcode for Entities | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Field ghostMap

    A readonly mapping to retrieve a ghost entity instance from a SpawnedGhost identity. See SpawnedGhostEntityMap for more information.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    [ReadOnly]
    public NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly ghostMap
    Returns
    Type Description
    NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)