Property SendDataForChildEntity
SendDataForChildEntity
Denotes whether or not this component - when added to a child entity - should send (i.e. replicate) its data. The default behaviour is that Netcode will NOT replicate component and buffer data on children. Why not? It's expensive, as it involves finding child entities in other chunks. Thus, setting this flag to true will enable this (more expensive) serialization of child entities (unless overridden via another "Variant"). Setting to false has no effect (as is the default).
Declaration
public bool SendDataForChildEntity { get; set; }
Property Value
Type | Description |
---|---|
bool |