Field ghostMap
Read-only map for retrieving the entity bound the given SpawnedGhost. Used to deserialize replicated ghost entity references.
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly ghostMap
Returns
Type | Description |
---|---|
NativeParallelHashMap<SpawnedGhost, Entity>.ReadOnly |