Field MaxPredictionStepBatchSizeFirstTimeTick
The client can batch simulation steps in the prediction loop. This setting controls how many simulation steps the simulation can batch for ticks which are being predicted for the first time. Setting this to a value larger than 1 will save performance, but the gameplay systems needs to be adapted.
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public int MaxPredictionStepBatchSizeFirstTimeTick
Returns
Type | Description |
---|---|
int |