Struct SnapshotData.DataAtTick
Internal use only.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct SnapshotData.DataAtTick
Fields
Name | Description |
---|---|
AfterIdx | The history slot index that contains the ghost snapshot (that is newer than the target Tick). |
BeforeIdx | The history slot index that contains the ghost snapshot (that is older than the target Tick). |
GhostOwner | The network id of the client owning the ghost. 0 if the ghost does not have a GhostOwner. |
InterpolationFactor | The current fraction used to interpolate/extrapolated the component field for interpolated ghosts. |
SnapshotAfter | Pointer to the snapshot data for which the tick is newer than the target tick. |
SnapshotBefore | Pointer to the snapshot data for which the tick is less than, or equals to, the target tick. |
Tick | The target server tick we are currently updating or deserializing. |