Struct GhostPresentationGameObjectPrefabReference
A reference to an entity containing the GhostPresentationGameObjectPrefab. The GameObject prefabs are not stored directly on the ghosts to avoid all ghosts having a managed component, instead a separate entity is created for storing the managed component and this component has a reference to that entity.
Inherited Members
Namespace: Unity.NetCode.Hybrid
Assembly: solution.dll
Syntax
public struct GhostPresentationGameObjectPrefabReference : IComponentData, IQueryTypeParameter
Fields
Name | Description |
---|---|
Prefab | The entity containing the GameObject prefabs to instantiate. |