Field SupportAutoCommandTarget
Automatically send all ICommandData buffers if the ghost is owned by the current connection, AutoCommandTarget.Enabled is true and the ghost is predicted.
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
[Tooltip("Automatically sends all `ICommandData` buffers when the following conditions are met: \n\n - The ghost is owned by the current connection.\n\n - AutoCommandTarget is added, and Enabled is true.\n\n - The ghost is predicted.")]
public bool SupportAutoCommandTarget
Returns
Type | Description |
---|---|
bool |