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    Struct GhostTypePartition

    Component used on the server to make sure the ghosts of different ghost types are in different chunks, even if they have the same archetype (regardless of component data).

    Implements
    ISharedComponentData
    IQueryTypeParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public struct GhostTypePartition : ISharedComponentData, IQueryTypeParameter

    Fields

    Name Description
    SharedValue

    Ghost type used for the this entity.

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