Method CreateClientDriver
CreateClientDriver(World, ref NetworkDriverStore, NetDebug)
Create and register a new NetworkDriver suitable for connecting client to server to the destination NetworkDriverStore.
The network driver instance will use socket or IPC network interfaces based on the RequestedPlayType and the
presence of a server instance in the same process.
For WebGL builds, client use by default the WebSocketNetworkInterface.
Declaration
public void CreateClientDriver(World world, ref NetworkDriverStore driverStore, NetDebug netDebug)
Parameters
Type | Name | Description |
---|---|---|
World | world | The destination world in which the driver will be created |
NetworkDriverStore | driverStore | An instance of a NetworkDriverStore where the driver will be registered |
NetDebug | netDebug | The netDebug singleton, for logging errors and debug information |