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    Struct RpcExecutor.Parameters

    Struct used as argument to the rpc execute method (see the RpcExecutor.ExecuteDelegate delegate). Contains the input data stream, the receiving connection, and other useful data that can be used to decode and write your rpc logic.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public struct RpcExecutor.Parameters

    Fields

    Name Description
    CommandBuffer

    A command buffer that be used to make structural changes.

    Connection

    The connection that received the rpc.

    JobIndex

    The sort order that must be used to add commands to command buffer.

    Reader

    The data-stream that contains the rpc data.

    Properties

    Name Description
    DeserializerState

    An instance of RpcDeserializerState that can be used to deserialize the rpcs.

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