Struct GhostPrefabCreation.Component
Identifier for a specific component type on a specific child of a ghost prefab.
Implements
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct GhostPrefabCreation.Component : IEquatable<GhostPrefabCreation.Component>
Fields
Name | Description |
---|---|
ChildIndex | The child entity that has the component. 0 is the root. |
ComponentType | The type of the component. |
Methods
Name | Description |
---|---|
Equals(Component) | Compare two Component. Component are equals if the type and entity index are the same. |
GetHashCode() | Calculate a unique hash for the component based on type and index. |