{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method ChangeMaskArraySizeInBytes | Netcode for Entities | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method ChangeMaskArraySizeInBytes

    ChangeMaskArraySizeInBytes(int)

    Compute the number of bytes necessary to encode the required number of bits

    Declaration
    public static int ChangeMaskArraySizeInBytes(int numBits)
    Parameters
    Type Name Description
    int numBits
    Returns
    Type Description
    int

    The min number of bytes to store this number of bits, rounded to the nearest 4 bytes (for data-alignment).

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)