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    Method GetAndValidateGhostName

    GetAndValidateGhostName(out ulong)

    Validate the name of the GameObject prefab.

    Declaration
    public FixedString64Bytes GetAndValidateGhostName(out ulong ghostNameHash)
    Parameters
    Type Name Description
    ulong ghostNameHash

    Outputs the hash generated from the name.

    Returns
    Type Description
    FixedString64Bytes

    The FS equivalent of the gameObject.name.

    In This Article
    • GetAndValidateGhostName(out ulong)
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