Method GetAndValidateGhostName
GetAndValidateGhostName(out ulong)
Validate the name of the GameObject prefab.
Declaration
public FixedString64Bytes GetAndValidateGhostName(out ulong ghostNameHash)
Parameters
| Type | Name | Description |
|---|---|---|
| ulong | ghostNameHash | Outputs the hash generated from the name. |
Returns
| Type | Description |
|---|---|
| FixedString64Bytes | The FS equivalent of the gameObject.name. |