Method GetAndValidateGhostName
GetAndValidateGhostName(out ulong)
Validate the name of the GameObject prefab.
Declaration
public FixedString64Bytes GetAndValidateGhostName(out ulong ghostNameHash)
Parameters
Type | Name | Description |
---|---|---|
ulong | ghostNameHash | Outputs the hash generated from the name. |
Returns
Type | Description |
---|---|
Fixed |
The FS equivalent of the gameObject.name. |