Method LoadWorld
LoadWorld(int, World)
Loads a stored NetworkDriver and Connection data into a new or existing World.
Declaration
public World LoadWorld(int ticket, World newWorld = null)
Parameters
| Type | Name | Description |
|---|---|---|
| int | ticket | A ticket to a stored World |
| World | newWorld | An optional world we would want to Load into. |
Returns
| Type | Description |
|---|---|
| World | A prepared world that is ready to have its systems added. |
Remarks
This function needs to be called before any systems are initialized on the world we want to migrate to.
Exceptions
| Type | Condition |
|---|---|
| ArgumentException | Is thrown incase a invalid world is supplied. Only Netcode worlds work. |