Struct RpcDeserializerState
Interop struct used to pass additional data to the Deserialize(ref DataStreamReader, in RpcDeserializerState, ref T) method.
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct RpcDeserializerState
Fields
Name | Description |
---|---|
ghostMap | Read-only map for retrieving the entity bound the given SpawnedGhost. Used to deserialize replicated ghost entity references. |