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    Field k_MaxNumThinClients

    The maximum number of thin clients that can be created in the editor. Created to avoid self-inflicted long editor hangs, although removed as users should be able to test large player counts (e.g. for UTP reasons).

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public const int k_MaxNumThinClients = 1000
    Returns
    Type Description
    int
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