Field k_MaxNumThinClients
The maximum number of thin clients that can be created in the editor. Created to avoid self-inflicted long editor hangs, although removed as users should be able to test large player counts (e.g. for UTP reasons).
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public const int k_MaxNumThinClients = 1000
Returns
Type | Description |
---|---|
int |