{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method RegisterPlayableData | Netcode for Entities | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method RegisterPlayableData

    RegisterPlayableData(IRegisterPlayableData)

    Register playable data for this asset. Only data registered here can be accessed during PrepareFrame, no other entity data can be accessed.

    Declaration
    public abstract void RegisterPlayableData(IRegisterPlayableData register)
    Parameters
    Type Name Description
    IRegisterPlayableData register

    Communicate which components they are using.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)