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    Field AutoConnectPort

    The default port to use for auto connection. The default value is zero, which means do not auto connect. If this is set to a valid port any call to CreateClientWorld - including CreateDefaultWorlds and Initialize - will try to connect to the specified port and address - assuming DefaultConnectAddress is valid. Any call to CreateServerWorld - including CreateDefaultWorlds and Initialize - will listen on the specified port and listen address.

    Namespace: Unity.NetCode
    Assembly: solution.dll
    Syntax
    public static ushort AutoConnectPort
    Returns
    Type Description
    ushort
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