Field AutoConnectPort
The default port to use for auto connection. The default value is zero, which means do not auto connect.
If this is set to a valid port any call to CreateClientWorld - including CreateDefaultWorlds and Initialize -
will try to connect to the specified port and address - assuming DefaultConnectAddress is valid.
Any call to CreateServerWorld - including CreateDefaultWorlds and Initialize - will listen on the specified
port and listen address.
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public static ushort AutoConnectPort
Returns
| Type | Description |
|---|---|
| ushort |