Struct NetworkStreamDriver
Singleton that can hold a reference to the Network
Inherited Members
Namespace: Unity.NetCode
Assembly: solution.dll
Syntax
public struct NetworkStreamDriver : IComponentData, IQueryTypeParameter
Methods
Name | Description |
---|---|
Connect(Entity |
Initiate a connection to the remote |
Get |
The current state of the internal transport connection. |
Get |
Get the local endpoint (the endpoint remote peers will use to reach this driver) used by the first driver inside Network |
Get |
Get the local endpoint used by the driver (the endpoint remote peers will use to reach this driver).
|
Get |
The remote connection address. This is the seen public ip address of the connection. |
Listen(Network |
Tell all the registered Network |
Use |
Check if the given connection is using relay to connect to the remote endpoint |