• UnityEditor.Rendering.HighDefinition
    • CustomPassDrawer
      • 프로퍼티
        • commonPassUIFlags
      • 메서드
        • DoPassGUI
        • GetPassHeight
        • Initialize
    • CustomPassDrawer.PassUIFlag
    • CustomPassDrawerAttribute
      • 생성자
        • CustomPassDrawerAttribute
    • DecalMeshDepthBiasType
    • HDIESImporter
      • 메서드
        • CreateRenderPipelinePrefabLight
    • HDIESImporterEditor
      • 필드
        • iesImporterEditor
      • 메서드
        • Apply
        • GetPreviewTitle
        • HasPreviewGUI
        • OnDisable
        • OnEnable
        • OnInspectorGUI
        • OnPreviewGUI
    • HDShaderUtils
      • 메서드
        • ResetMaterialKeywords
    • SkySettingsEditor
      • 필드
        • m_CommonUIElementsMask
        • m_EnableLuxIntensityMode
      • 메서드
        • CommonSkySettingsGUI
        • OnEnable
    • SkySettingsEditor.SkySettingsUIElement
  • UnityEngine.Rendering
    • GlobalXRSettings
      • 필드
        • cameraJitter
        • occlusionMesh
        • singlePass
  • UnityEngine.Rendering.HighDefinition
    • AOVBuffers
    • AOVRequest
      • 생성자
        • AOVRequest
      • 필드
        • default
      • 메서드
        • Equals
        • FillDebugData
        • GetHashCode
        • NewDefault
        • SetFullscreenOutput
        • SetLightFilter
      • 연산자
        • operator !=
        • operator ==
    • AOVRequestBufferAllocator
    • AOVRequestBuilder
      • 메서드
        • Add
        • Build
        • Dispose
    • AOVRequestCustomPassBufferAllocator
    • AOVRequestData
      • 생성자
        • AOVRequestData
      • 필드
        • default
        • defaultAOVRequestDataNonAlloc
      • 프로퍼티
        • isValid
      • 메서드
        • AllocateTargetTexturesIfRequired
        • Execute
        • IsLightEnabled
        • NewDefault
        • SetupDebugData
    • AOVRequestDataCollection
      • 생성자
        • AOVRequestDataCollection
      • 메서드
        • Dispose
        • GetEnumerator
    • AdaptationMode
    • AdaptationModeParameter
      • 생성자
        • AdaptationModeParameter
    • AmbientOcclusion
      • 필드
        • blurSharpness
        • directLightingStrength
        • ghostingReduction
        • intensity
        • layerMask
        • radius
        • rayTracing
        • spatialBilateralAggressiveness
        • temporalAccumulation
      • 프로퍼티
        • bilateralUpsample
        • denoise
        • denoiserRadius
        • directionCount
        • fullResolution
        • maximumRadiusInPixels
        • rayLength
        • sampleCount
        • stepCount
    • AreaLightShape
    • BackplateType
    • BackplateTypeParameter
      • 생성자
        • BackplateTypeParameter
    • Bloom
      • 필드
        • anamorphic
        • dirtIntensity
        • dirtTexture
        • intensity
        • scatter
        • threshold
        • tint
      • 프로퍼티
        • highQualityFiltering
        • highQualityPrefiltering
        • resolution
      • 메서드
        • IsActive
    • BloomResolution
    • BloomResolutionParameter
      • 생성자
        • BloomResolutionParameter
    • BlueNoise
      • 프로퍼티
        • textureArray16L
        • textureArray16RGB
        • textures16L
        • textures16RGB
      • 메서드
        • Cleanup
        • GetRandom16L
        • GetRandom16RGB
    • BoolScalableSetting
      • 생성자
        • BoolScalableSetting
    • BoolScalableSettingValue
    • BuiltinSkyParameters
      • 필드
        • colorBuffer
        • commandBuffer
        • debugSettings
        • depthBuffer
        • frameIndex
        • hdCamera
        • nullRT
        • pixelCoordToViewDirMatrix
        • screenSize
        • skySettings
        • sunLight
        • viewMatrix
        • worldSpaceCameraPos
    • CameraClampMode
    • CameraClampModeParameter
      • 생성자
        • CameraClampModeParameter
    • CameraPositionSettings
      • 필드
        • default
        • mode
        • position
        • rotation
        • worldToCameraMatrix
      • 메서드
        • ComputeWorldToCameraMatrix
        • GetUsedWorldToCameraMatrix
        • NewDefault
    • CameraPositionSettings.Mode
    • CameraSettings
      • 필드
        • bufferClearing
        • culling
        • customRenderingSettings
        • default
        • defaultCameraSettingsNonAlloc
        • defaultFrameSettings
        • flipYMode
        • frustum
        • invertFaceCulling
        • probeLayerMask
        • renderingPathCustomFrameSettings
        • renderingPathCustomFrameSettingsOverrideMask
        • volumes
      • 메서드
        • From
        • NewDefault
    • CameraSettings.BufferClearing
      • 필드
        • backgroundColorHDR
        • clearColorMode
        • clearDepth
        • default
      • 메서드
        • NewDefault
    • CameraSettings.Culling
      • 필드
        • cullingMask
        • default
        • sceneCullingMaskOverride
        • useOcclusionCulling
      • 메서드
        • NewDefault
    • CameraSettings.Frustum
      • 필드
        • MinFarClipPlane
        • MinNearClipPlane
        • aspect
        • default
        • farClipPlaneRaw
        • fieldOfView
        • mode
        • nearClipPlaneRaw
        • projectionMatrix
      • 프로퍼티
        • farClipPlane
        • nearClipPlane
      • 메서드
        • ComputeProjectionMatrix
        • GetUsedProjectionMatrix
        • NewDefault
    • CameraSettings.Frustum.Mode
    • CameraSettings.Volumes
      • 필드
        • anchorOverride
        • default
        • layerMask
      • 메서드
        • NewDefault
    • CameraSettingsFields
    • CameraSettingsOverride
      • 필드
        • camera
    • CameraSettingsUtilities
      • 메서드
        • ApplySettings
    • CascadeEndBorderParameter
      • 생성자
        • CascadeEndBorderParameter
      • 프로퍼티
        • value
    • CascadePartitionSplitParameter
      • 생성자
        • CascadePartitionSplitParameter
      • 프로퍼티
        • value
    • ChannelMixer
      • 필드
        • blueOutBlueIn
        • blueOutGreenIn
        • blueOutRedIn
        • greenOutBlueIn
        • greenOutGreenIn
        • greenOutRedIn
        • redOutBlueIn
        • redOutGreenIn
        • redOutRedIn
      • 메서드
        • IsActive
    • ChromaticAberration
      • 필드
        • intensity
        • spectralLut
      • 프로퍼티
        • maxSamples
      • 메서드
        • IsActive
    • ClusterDebugMode
    • ColorAdjustments
      • 필드
        • colorFilter
        • contrast
        • hueShift
        • postExposure
        • saturation
      • 메서드
        • IsActive
    • ColorCurves
      • 필드
        • blue
        • green
        • hueVsHue
        • hueVsSat
        • lumVsSat
        • master
        • red
        • satVsSat
      • 메서드
        • IsActive
    • ColorPickerDebugMode
    • ColorPickerDebugSettings
      • 필드
        • colorPickerMode
        • fontColor
    • ComponentUtility
      • 메서드
        • IsHDCamera
        • IsHDLight
        • IsHDReflectionProbe
    • ContactShadows
      • 필드
        • distanceScaleFactor
        • enable
        • fadeDistance
        • fadeInDistance
        • length
        • maxDistance
        • minDistance
        • opacity
        • rayBias
        • thicknessScale
      • 프로퍼티
        • sampleCount
    • CookieAtlasGraphicsFormat
    • CookieAtlasResolution
    • CookieMode
    • CubeCookieResolution
    • CubeReflectionResolution
    • CustomPass
      • 필드
        • clearFlags
        • enabled
        • targetColorBuffer
        • targetDepthBuffer
      • 프로퍼티
        • executeInSceneView
        • fadeValue
        • injectionPoint
        • name
      • 메서드
        • AggregateCullingParameters
        • Cleanup
        • CreateDrawRenderersPass
        • CreateFullScreenPass
        • Execute
        • GetCameraBuffers
        • GetCustomBuffers
        • GetNormalBuffer
        • GetRenderQueueRange
        • RegisterMaterialForInspector
        • ResolveMSAAColorBuffer
        • SetCameraRenderTarget
        • SetCustomRenderTarget
        • SetRenderTargetAuto
        • Setup
        • ~CustomPass
    • CustomPass.RenderQueueType
    • CustomPass.TargetBuffer
    • CustomPassAOVBuffers
      • 생성자
        • CustomPassAOVBuffers
      • 필드
        • injectionPoint
        • outputType
    • CustomPassAOVBuffers.OutputType
    • CustomPassContext
      • 필드
        • cameraColorBuffer
        • cameraDepthBuffer
        • cameraNormalBuffer
        • cmd
        • cullingResults
        • customColorBuffer
        • customDepthBuffer
        • hdCamera
        • propertyBlock
        • renderContext
    • CustomPassInjectionPoint
    • CustomPassUtils
      • 필드
        • fullScreenScaleBias
      • 메서드
        • Copy
        • DownSample
        • DrawRenderers
        • GaussianBlur
        • GetRenderQueueRangeFromRenderQueueType
        • HorizontalGaussianBlur
        • RenderDepthFromCamera
        • RenderFromCamera
        • RenderNormalFromCamera
        • RenderTangentFromCamera
        • VerticalGaussianBlur
    • CustomPassUtils.DisableSinglePassRendering
      • 생성자
        • DisableSinglePassRendering
    • CustomPassVolume
      • 필드
        • customPasses
        • fadeRadius
        • injectionPoint
        • isGlobal
        • priority
      • 프로퍼티
        • fadeValue
      • 메서드
        • AddPassOfType
        • GetActivePassVolume
        • GetActivePassVolumes
    • CustomPostProcessInjectionPoint
    • CustomPostProcessVolumeComponent
      • 프로퍼티
        • injectionPoint
        • visibleInSceneView
      • 메서드
        • Cleanup
        • OnDisable
        • Render
        • Setup
    • DebugDisplaySettings
      • 프로퍼티
        • data
        • renderingFullScreenDebugStrings
        • renderingFullScreenDebugValues
      • 메서드
        • GetDebugColorPickerMode
        • GetDebugLightFilterMode
        • GetDebugLightLayersMask
        • GetDebugLightingMode
        • GetDebugMipMapMode
        • GetDebugMipMapModeTerrainTexture
        • GetDebugShadowMapMode
        • IsCameraFreezeEnabled
        • IsCameraFrozen
        • IsDebugDisplayEnabled
        • IsDebugExposureModeEnabled
        • IsDebugFullScreenEnabled
        • IsDebugMaterialDisplayEnabled
        • IsDebugMipMapDisplayEnabled
        • IsMatcapViewEnabled
        • IsMaterialValidationEnabled
        • SetDebugLightFilterMode
        • SetDebugLightLayersMode
        • SetDebugLightingMode
        • SetDebugViewCommonMaterialProperty
        • SetDebugViewEngine
        • SetDebugViewGBuffer
        • SetDebugViewMaterial
        • SetDebugViewProperties
        • SetDebugViewVarying
        • SetFullScreenDebugMode
        • SetMipMapMode
        • SetShadowDebugMode
    • DebugDisplaySettings.DebugData
      • 필드
        • averageProfilerTimingsOverASecond
        • colorPickerDebugSettings
        • countRays
        • debugCameraToFreeze
        • debugOverlayRatio
        • decalsDebugSettings
        • enableDebugDepthRemap
        • falseColorDebugSettings
        • fullScreenContactShadowLightIndex
        • fullScreenDebugDepthRemap
        • fullScreenDebugMode
        • fullscreenDebugMip
        • lightingDebugSettings
        • materialDebugSettings
        • maxQuadCost
        • maxVertexDensity
        • mipMapDebugSettings
        • msaaSamples
        • screenSpaceShadowIndex
        • transparencyDebugSettings
        • volumeDebugSettings
        • xrSinglePassTestMode
    • DebugFullScreen
    • DebugLightFilterMode
    • DebugLightLayersMask
    • DebugLightingMode
    • DebugMipMapMode
    • DebugMipMapModeTerrainTexture
    • DebugOverlay
      • 프로퍼티
        • overlaySize
        • x
        • y
      • 메서드
        • Next
        • SetViewport
        • StartOverlay
    • DecalLayerEnum
    • DecalProjector
      • 프로퍼티
        • affectsTransparency
        • decalLayerMask
        • drawDistance
        • endAngleFade
        • fadeFactor
        • fadeScale
        • material
        • size
        • startAngleFade
        • uvBias
        • uvScale
      • 메서드
        • IsValid
      • 이벤트
        • OnMaterialChange
    • DecalsDebugSettings
      • 필드
        • displayAtlas
        • mipLevel
    • DensityVolume
      • 필드
        • OnTextureUpdated
        • parameters
    • DensityVolumeArtistParameters
      • 생성자
        • DensityVolumeArtistParameters
      • 필드
        • albedo
        • anisotropy
        • distanceFadeEnd
        • distanceFadeStart
        • invertFade
        • meanFreePath
        • negativeFade
        • positiveFade
        • size
        • textureOffset
        • textureScrollingSpeed
        • textureTiling
        • volumeMask
      • 프로퍼티
        • advancedFade
    • DepthOfField
      • 필드
        • farFocusEnd
        • farFocusStart
        • focusDistance
        • focusMode
        • nearFocusEnd
        • nearFocusStart
      • 프로퍼티
        • farMaxBlur
        • farSampleCount
        • highQualityFiltering
        • nearMaxBlur
        • nearSampleCount
        • physicallyBased
        • resolution
      • 메서드
        • IsActive
        • IsFarLayerActive
        • IsNearLayerActive
    • DepthOfFieldMode
    • DepthOfFieldModeParameter
      • 생성자
        • DepthOfFieldModeParameter
    • DepthOfFieldResolution
    • DepthOfFieldResolutionParameter
      • 생성자
        • DepthOfFieldResolutionParameter
    • DrawRenderersCustomPass
      • 필드
        • depthCompareFunction
        • depthWrite
        • layerMask
        • overrideDepthState
        • overrideMaterial
        • overrideMaterialPassName
        • renderQueueType
        • shaderPass
        • sortingCriteria
      • 메서드
        • AggregateCullingParameters
        • Execute
        • RegisterMaterialForInspector
        • Setup
    • DrawRenderersCustomPass.ShaderPass
    • EnvUpdateParameter
      • 생성자
        • EnvUpdateParameter
    • EnvironmentUpdateMode
    • Exposure
      • 필드
        • adaptationMode
        • adaptationSpeedDarkToLight
        • adaptationSpeedLightToDark
        • centerAroundExposureTarget
        • compensation
        • curveMap
        • fixedExposure
        • histogramPercentages
        • histogramUseCurveRemapping
        • limitMax
        • limitMaxCurveMap
        • limitMin
        • limitMinCurveMap
        • luminanceSource
        • maskMaxIntensity
        • maskMinIntensity
        • meteringMode
        • mode
        • proceduralCenter
        • proceduralRadii
        • proceduralSoftness
        • targetMidGray
        • weightTextureMask
      • 메서드
        • IsActive
    • ExposureDebugMode
    • ExposureMode
    • ExposureModeParameter
      • 생성자
        • ExposureModeParameter
    • FalseColorDebugSettings
      • 필드
        • colorThreshold0
        • colorThreshold1
        • colorThreshold2
        • colorThreshold3
        • falseColor
    • FilmGrain
      • 필드
        • intensity
        • response
        • texture
        • type
      • 메서드
        • IsActive
    • FilmGrainLookup
    • FilmGrainLookupParameter
      • 생성자
        • FilmGrainLookupParameter
    • FloatScalableSetting
      • 생성자
        • FloatScalableSetting
    • FloatScalableSettingValue
    • Fog
      • 필드
        • albedo
        • anisotropy
        • baseHeight
        • color
        • colorMode
        • denoisingMode
        • depthExtent
        • directionalLightsOnly
        • enableVolumetricFog
        • enabled
        • filter
        • globalLightProbeDimmer
        • m_ResolutionDepthRatio
        • maxFogDistance
        • maximumHeight
        • meanFreePath
        • mipFogFar
        • mipFogMaxMip
        • mipFogNear
        • screenResolutionPercentage
        • sliceDistributionUniformity
        • tint
        • volumeSliceCount
      • 프로퍼티
        • fogControlMode
        • resolutionDepthRatio
        • volumetricFogBudget
    • FogColorMode
    • FogColorParameter
      • 생성자
        • FogColorParameter
    • FogControl
    • FogControlParameter
      • 생성자
        • FogControlParameter
    • FogDenoisingMode
    • FogDenoisingModeParameter
      • 생성자
        • FogDenoisingModeParameter
    • FramePassCallback
    • FramePassCallbackEx
    • FrameSettings
      • 필드
        • lodBias
        • lodBiasMode
        • lodBiasQualityLevel
        • materialQuality
        • maximumLODLevel
        • maximumLODLevelMode
        • maximumLODLevelQualityLevel
        • sssCustomSampleBudget
        • sssQualityLevel
        • sssQualityMode
      • 프로퍼티
        • litShaderMode
      • 메서드
        • Equals
        • GetHashCode
        • GetResolvedLODBias
        • GetResolvedMaximumLODLevel
        • GetResolvedSssSampleBudget
        • IsEnabled
        • SetEnabled
      • 연산자
        • operator !=
        • operator ==
    • FrameSettingsField
    • FrameSettingsOverrideMask
      • 필드
        • mask
    • FrameSettingsRenderType
    • Frustum
      • 필드
        • corners
        • planes
      • 메서드
        • Create
    • FullScreenCustomPass
      • 필드
        • fetchColorBuffer
        • fullscreenPassMaterial
        • materialPassName
      • 메서드
        • Execute
        • RegisterMaterialForInspector
        • Setup
    • FullScreenDebugMode
    • GameObjectExtension
      • 메서드
        • AddHDLight
        • RemoveHDLight
    • GlobalDecalSettings
      • 필드
        • atlasHeight
        • atlasWidth
        • drawDistance
        • perChannelMask
    • GlobalIllumination
      • 필드
        • bounceCount
        • depthBufferThickness
        • enable
        • layerMask
        • mode
        • rayTracing
        • sampleCount
      • 프로퍼티
        • clampValue
        • denoise
        • denoiserRadius
        • filterRadius
        • fullResolution
        • fullResolutionSS
        • halfResolutionDenoiser
        • rayLength
        • raySteps
        • secondDenoiserPass
        • upscaleRadius
    • GlobalLightLoopSettings
      • 필드
        • cookieAtlasLastValidMip
        • cookieAtlasSize
        • cookieFormat
        • maxAreaLightsOnScreen
        • maxDecalsOnScreen
        • maxDirectionalLightsOnScreen
        • maxEnvLightsOnScreen
        • maxLightsPerClusterCell
        • maxPlanarReflectionOnScreen
        • maxPunctualLightsOnScreen
        • planarReflectionAtlasSize
        • pointCookieSize
        • reflectionCacheCompressed
        • reflectionCubemapSize
        • reflectionProbeCacheSize
        • reflectionProbeFormat
        • skyLightingOverrideLayerMask
        • skyReflectionSize
        • supportFabricConvolution
    • GlobalLightingQualitySettings
      • 필드
        • AOBilateralUpsample
        • AODirectionCount
        • AOFullRes
        • AOMaximumRadiusPixels
        • AOStepCount
        • ContactShadowSampleCount
        • Fog_Budget
        • Fog_ControlMode
        • Fog_DepthRatio
        • RTAODenoise
        • RTAODenoiserRadius
        • RTAORayLength
        • RTAOSampleCount
        • RTGIClampValue
        • RTGIDenoise
        • RTGIDenoiserRadius
        • RTGIFullResolution
        • RTGIHalfResDenoise
        • RTGIRayLength
        • RTGISecondDenoise
        • RTGISecondDenoiserRadius
        • RTGIUpScaleRadius
        • RTRClampValue
        • RTRDenoise
        • RTRDenoiserRadius
        • RTRFullResolution
        • RTRMinSmoothness
        • RTRRayLength
        • RTRSmoothnessFadeStart
        • RTRUpScaleRadius
        • SSGIClampValue
        • SSGIFilterRadius
        • SSGIFullResolution
        • SSGIRadius
        • SSGIRaySteps
        • SSRMaxRaySteps
    • GlobalLowResolutionTransparencySettings
      • 필드
        • checkerboardDepthBuffer
        • enabled
        • upsampleType
    • GlobalPostProcessSettings
      • 필드
        • bufferFormat
        • k_MaxLutSize
        • k_MinLutSize
        • lutFormat
      • 프로퍼티
        • lutSize
    • GlobalPostProcessingQualitySettings
      • 필드
        • BloomHighQualityFiltering
        • BloomHighQualityPrefiltering
        • BloomRes
        • ChromaticAberrationMaxSamples
        • DoFHighQualityFiltering
        • DoFPhysicallyBased
        • DoFResolution
        • FarBlurMaxRadius
        • FarBlurSampleCount
        • MotionBlurSampleCount
        • NearBlurMaxRadius
        • NearBlurSampleCount
    • GradientSky
      • 필드
        • bottom
        • gradientDiffusion
        • middle
        • top
      • 메서드
        • GetHashCode
        • GetSkyRendererType
    • GradingLutFormat
    • HDAdditionalCameraData
      • 필드
        • SMAAQuality
        • TAAQuality
        • allowDynamicResolution
        • antialiasing
        • backgroundColorHDR
        • clearColorMode
        • clearDepth
        • customRenderingSettings
        • defaultFrameSettings
        • dithering
        • exposureTarget
        • flipYMode
        • fullscreenPassthrough
        • hasPersistentHistory
        • invertFaceCulling
        • nonObliqueProjectionGetter
        • physicalParameters
        • probeLayerMask
        • renderingPathCustomFrameSettingsOverrideMask
        • stopNaNs
        • taaAntiFlicker
        • taaAntiHistoryRinging
        • taaHistorySharpening
        • taaMotionVectorRejection
        • taaSharpenStrength
        • volumeAnchorOverride
        • volumeLayerMask
        • xrRendering
      • 프로퍼티
        • aovRequests
        • hasCustomRender
        • isEditorCameraPreview
        • renderingPathCustomFrameSettings
      • 메서드
        • CopyTo
        • GetGraphicsBuffer
        • GetNonObliqueProjection
        • SetAOVRequests
      • 이벤트
        • customRender
        • requestGraphicsBuffer
    • HDAdditionalCameraData.AntialiasingMode
    • HDAdditionalCameraData.BufferAccess
      • 메서드
        • RequestAccess
    • HDAdditionalCameraData.BufferAccessType
    • HDAdditionalCameraData.ClearColorMode
    • HDAdditionalCameraData.FlipYMode
    • HDAdditionalCameraData.NonObliqueProjectionGetter
    • HDAdditionalCameraData.RequestAccessDelegate
    • HDAdditionalCameraData.SMAAQualityLevel
    • HDAdditionalCameraData.TAAQualityLevel
    • HDAdditionalCameraData.Version
    • HDAdditionalLightData
      • 필드
        • k_DefaultAreaLightIntensity
        • k_DefaultDirectionalLightIntensity
        • k_DefaultPunctualLightIntensity
        • k_DefaultShadowResolution
        • k_MaxAspectRatio
        • k_MaxSpotAngle
        • k_MaxViewBiasScale
        • k_MinAreaWidth
        • k_MinAspectRatio
        • k_MinSpotAngle
        • k_MinViewBiasScale
      • 프로퍼티
        • affectDiffuse
        • affectSpecular
        • affectsVolumetric
        • alwaysDrawDynamicShadows
        • angularDiameter
        • applyRangeAttenuation
        • areaLightCookie
        • areaLightEmissiveMeshLayer
        • areaLightEmissiveMeshMotionVectorGenerationMode
        • areaLightEmissiveMeshShadowCastingMode
        • areaLightShadowCone
        • areaLightShape
        • aspectRatio
        • barnDoorAngle
        • barnDoorLength
        • blockerSampleCount
        • cachedShadowAngleUpdateThreshold
        • cachedShadowTranslationUpdateThreshold
        • color
        • colorShadow
        • customSpotLightShadowCone
        • displayAreaLightEmissiveMesh
        • distance
        • enableSpotReflector
        • evsmBlurPasses
        • evsmExponent
        • evsmLightLeakBias
        • evsmVarianceBias
        • fadeDistance
        • filterSampleCount
        • filterSizeTraced
        • filterTracedShadow
        • flareFalloff
        • flareSize
        • flareTint
        • includeForRayTracing
        • innerSpotPercent
        • innerSpotPercent01
        • intensity
        • interactsWithSky
        • kernelSize
        • lightAngle
        • lightDimmer
        • lightShadowRadius
        • lightUnit
        • lightlayersMask
        • linkShadowLayers
        • luxAtDistance
        • maxDepthBias
        • maxSmoothness
        • minFilterSize
        • nonLightmappedOnly
        • normalBias
        • numRayTracingSamples
        • penumbraTint
        • preserveCachedShadow
        • range
        • rayTraceContactShadow
        • semiTransparentShadow
        • shadowDimmer
        • shadowFadeDistance
        • shadowNearPlane
        • shadowResolution
        • shadowTint
        • shadowUpdateMode
        • shapeHeight
        • shapeRadius
        • shapeWidth
        • slopeBias
        • softnessScale
        • spotIESCutoffPercent
        • spotIESCutoffPercent01
        • spotLightShape
        • sunLightConeAngle
        • surfaceTexture
        • surfaceTint
        • type
        • updateUponLightMovement
        • useContactShadow
        • useCustomSpotLightShadowCone
        • useRayTracedShadows
        • useScreenSpaceShadows
        • volumetricDimmer
        • volumetricFadeDistance
        • volumetricShadowDimmer
      • 메서드
        • CopyTo
        • EnableColorTemperature
        • EnableShadows
        • GetLightLayers
        • GetLightTypeAndShape
        • GetShadowLayers
        • GetSupportedLightUnits
        • InitDefaultHDAdditionalLightData
        • IsValidLightUnitForType
        • RequestShadowMapRendering
        • RequestSubShadowMapRendering
        • SetAreaLightSize
        • SetBoxSpotSize
        • SetColor
        • SetCookie
        • SetCullingMask
        • SetDirectionalShadowTint
        • SetIntensity
        • SetLayerShadowCullDistances
        • SetLightDimmer
        • SetLightLayer
        • SetLightTypeAndShape
        • SetLightUnit
        • SetPCSSParams
        • SetRange
        • SetShadowDimmer
        • SetShadowFadeDistance
        • SetShadowLightLayer
        • SetShadowNearPlane
        • SetShadowResolution
        • SetShadowResolutionLevel
        • SetShadowResolutionOverride
        • SetShadowUpdateMode
        • SetSpotAngle
        • SetSpotLightLuxAt
        • UpdateAllLightValues
    • HDAdditionalReflectionData
      • 메서드
        • PrepareCulling
    • HDAdditionalReflectionDataExtensions
      • 메서드
        • RequestRenderNextUpdate
    • HDCachedShadowManager
      • 프로퍼티
        • instance
      • 메서드
        • DefragAtlas
        • ForceEvictLight
        • ForceRegisterLight
        • WouldFitInAtlas
    • HDCamera
      • 필드
        • camera
        • colorPyramidHistoryIsValid
        • currentSSRAlgorithm
        • frustum
        • mainViewConstants
        • screenSize
        • taaJitter
        • time
        • volumetricHistoryIsValid
      • 프로퍼티
        • actualHeight
        • actualWidth
        • frameSettings
        • historyRTHandleProperties
        • msaaSamples
        • volumeStack
      • 메서드
        • AllocHistoryFrameRT
        • GetCurrentFrameRT
        • GetOrCreate
        • GetPreviousFrameRT
        • Reset
    • HDCamera.ViewConstants
      • 필드
        • invProjMatrix
        • invViewMatrix
        • invViewProjMatrix
        • nonJitteredViewProjMatrix
        • pixelCoordToViewDirWS
        • prevInvViewProjMatrix
        • prevViewProjMatrix
        • prevViewProjMatrixNoCameraTrans
        • prevWorldSpaceCameraPos
        • projMatrix
        • viewMatrix
        • viewProjMatrix
        • worldSpaceCameraPos
        • worldSpaceCameraPosViewOffset
    • HDCameraFrameHistoryType
    • HDLightType
    • HDLightTypeAndShape
    • HDLightTypeExtension
      • 메서드
        • IsArea
        • IsSpot
        • SupportsBakedOnly
        • SupportsMixed
        • SupportsRuntimeOnly
    • HDPhysicalCamera
      • 필드
        • kMaxAperture
        • kMaxBladeCount
        • kMinAperture
        • kMinBladeCount
      • 프로퍼티
        • anamorphism
        • aperture
        • barrelClipping
        • bladeCount
        • curvature
        • iso
        • shutterSpeed
      • 메서드
        • CopyTo
    • HDProbe
      • 필드
        • k_Migration
        • m_ObsoleteInfiniteProjection
        • m_ObsoleteInfluenceVolume
        • m_ObsoleteMode
        • m_ObsoleteMultiplier
        • m_ObsoleteWeight
        • m_ProbeSettings
      • 프로퍼티
        • bakedRenderData
        • bakedTexture
        • boundingSphere
        • bounds
        • customRenderData
        • customTexture
        • fadeDistance
        • frameSettings
        • frameSettingsOverrideMask
        • influenceVolume
        • isProjectionInfinite
        • lightLayers
        • lightLayersAsUInt
        • mode
        • multiplier
        • proxyExtents
        • proxyVolume
        • rangeCompressionFactor
        • realtimeDepthTexture
        • realtimeDepthTextureRTH
        • realtimeMode
        • realtimeRenderData
        • realtimeTexture
        • realtimeTextureRTH
        • renderData
        • resolution
        • settings
        • settingsRaw
        • texture
        • type
        • useInfluenceVolumeAsProxyVolume
        • weight
      • 메서드
        • GetRenderData
        • GetTexture
        • PrepareCulling
        • RequestRenderNextUpdate
        • SetDepthTexture
        • SetRenderData
        • SetTexture
    • HDProbe.RenderData
      • 생성자
        • RenderData
      • 프로퍼티
        • aspect
        • capturePosition
        • captureRotation
        • fieldOfView
        • projectionMatrix
        • worldToCameraRHS
    • HDProbe.Version
    • HDRISky
      • 필드
        • backplateType
        • blendAmount
        • dirLightShadow
        • enableBackplate
        • enableDistortion
        • flowmap
        • groundLevel
        • hdriSky
        • plateRotation
        • plateTexOffset
        • plateTexRotation
        • pointLightShadow
        • procedural
        • projectionDistance
        • rectLightShadow
        • scale
        • scrollDirection
        • scrollSpeed
        • shadowTint
        • upperHemisphereOnly
      • 메서드
        • GetHashCode
        • GetSkyRendererType
        • SignificantlyDivergesFrom
    • HDRenderPipeline
      • 생성자
        • HDRenderPipeline
      • 필드
        • k_ShaderTagName
      • 프로퍼티
        • debugDisplaySettings
        • rayTracingSupported
      • 메서드
        • BeginRecording
        • Dispose
        • EndRecording
        • ExportSkyToTexture
        • GetRaysPerFrame
        • PrepareNewSubFrame
        • Render
        • RequestSkyEnvironmentUpdate
        • ResetRTHandleReferenceSize
    • HDRenderPipelineAsset
      • 필드
        • availableMaterialQualityLevels
      • 프로퍼티
        • currentPlatformRenderPipelineSettings
        • decalLayerNames
        • defaultMaterialQualityLevel
        • defaultShader
        • lightLayerNames
        • renderingLayerMaskNames
        • virtualTexturingEnabled
      • 메서드
        • CreatePipeline
        • OnValidate
    • HDRenderUtilities
      • 메서드
        • ComputeCameraSettingsFromProbeSettings
        • CreatePlanarProbeDepthRenderTarget
        • CreatePlanarProbeRenderTarget
        • CreateReflectionProbeRenderTarget
        • CreateReflectionProbeTarget
        • GenerateRenderingSettingsFor
        • Render
    • HDShaderPassNames
      • 필드
        • s_DBufferMeshName
        • s_DBufferMeshStr
        • s_DBufferProjectorStr
        • s_DecalMeshForwardEmissiveName
        • s_DecalMeshForwardEmissiveStr
        • s_DecalProjectorForwardEmissiveStr
        • s_DepthForwardOnlyName
        • s_DepthForwardOnlyStr
        • s_DepthOnlyName
        • s_DepthOnlyStr
        • s_DistortionVectorsName
        • s_DistortionVectorsStr
        • s_EmptyName
        • s_EmptyStr
        • s_ForwardName
        • s_ForwardOnlyName
        • s_ForwardOnlyStr
        • s_ForwardStr
        • s_FullScreenDebugName
        • s_FullScreenDebugStr
        • s_GBufferName
        • s_GBufferStr
        • s_GBufferWithPrepassName
        • s_GBufferWithPrepassStr
        • s_MetaStr
        • s_MotionVectorsName
        • s_MotionVectorsStr
        • s_PathTracingDXRStr
        • s_RayTracingPrepassName
        • s_RayTracingPrepassStr
        • s_RayTracingVisibilityStr
        • s_SRPDefaultUnlitName
        • s_SRPDefaultUnlitStr
        • s_ShadowCasterStr
        • s_TransparentBackfaceName
        • s_TransparentBackfaceStr
        • s_TransparentDepthPostpassName
        • s_TransparentDepthPostpassStr
        • s_TransparentDepthPrepassName
        • s_TransparentDepthPrepassStr
    • HDShadowFilteringQuality
    • HDShadowInitParameters
      • 필드
        • areaLightShadowAtlas
        • cachedAreaLightShadowAtlas
        • cachedPunctualLightShadowAtlas
        • directionalShadowsDepthBits
        • maxAreaShadowMapResolution
        • maxDirectionalShadowMapResolution
        • maxPunctualShadowMapResolution
        • maxScreenSpaceShadowSlots
        • maxShadowRequests
        • punctualLightShadowAtlas
        • screenSpaceShadowBufferFormat
        • shadowFilteringQuality
        • shadowResolutionArea
        • shadowResolutionDirectional
        • shadowResolutionPunctual
        • supportScreenSpaceShadows
    • HDShadowInitParameters.HDShadowAtlasInitParams
      • 필드
        • shadowAtlasDepthBits
        • shadowAtlasResolution
        • useDynamicViewportRescale
    • HDShadowSettings
      • 필드
        • cascadeShadowBorder0
        • cascadeShadowBorder1
        • cascadeShadowBorder2
        • cascadeShadowBorder3
        • cascadeShadowSplit0
        • cascadeShadowSplit1
        • cascadeShadowSplit2
        • cascadeShadowSplitCount
        • directionalTransmissionMultiplier
        • maxShadowDistance
      • 프로퍼티
        • cascadeShadowBorders
        • cascadeShadowSplits
    • HDUtils
      • 프로퍼티
        • clearTexture3D
        • clearTexture3DRTH
        • hdrpSettings
      • 메서드
        • BlitCameraTexture
        • BlitOctahedralWithPadding
        • BlitOctahedralWithPaddingMultiply
        • BlitQuad
        • BlitQuadWithPadding
        • BlitQuadWithPaddingMultiply
        • BlitTexture
        • DrawFullScreen
        • DrawRendererList
        • GetBakedLightingRenderConfig
        • GetBakedLightingWithShadowMaskRenderConfig
        • GetBlitMaterial
        • NormalizeColor
    • IPostProcessComponent
      • 메서드
        • IsActive
    • IVersionable<TVersion>
      • 프로퍼티
        • version
    • IndirectLightingController
      • 필드
        • indirectDiffuseLightingLayers
        • indirectDiffuseLightingMultiplier
        • reflectionLightingLayers
        • reflectionLightingMultiplier
        • reflectionProbeIntensityMultiplier
      • 메서드
        • GetIndirectDiffuseLightingLayers
        • GetReflectionLightingLayers
    • IndirectLightingController.LightLayerEnumParameter
      • 생성자
        • LightLayerEnumParameter
    • InfluenceShape
    • InfluenceVolume
      • 프로퍼티
        • boxBlendDistanceNegative
        • boxBlendDistancePositive
        • boxBlendNormalDistanceNegative
        • boxBlendNormalDistancePositive
        • boxBlendNormalOffset
        • boxBlendNormalSize
        • boxBlendOffset
        • boxBlendSize
        • boxSideFadeNegative
        • boxSideFadePositive
        • boxSize
        • extents
        • shape
        • sphereBlendDistance
        • sphereBlendNormalDistance
        • sphereRadius
      • 메서드
        • ComputeFOVAt
        • ComputeHash
        • OnAfterDeserialize
        • OnBeforeSerialize
    • IntScalableSetting
      • 생성자
        • IntScalableSetting
    • IntScalableSettingValue
    • LODBiasMode
    • LensDistortion
      • 필드
        • center
        • intensity
        • scale
        • xMultiplier
        • yMultiplier
      • 메서드
        • IsActive
    • LiftGammaGain
      • 필드
        • gain
        • gamma
        • lift
      • 메서드
        • IsActive
    • LightCluster
      • 생성자
        • LightCluster
      • 필드
        • cameraClusterRange
    • LightLayerEnum
    • LightUnit
    • LightVolumeDebug
    • LightingDebugSettings
      • 필드
        • centerHistogramAroundMiddleGrey
        • clearCookieAtlas
        • clearPlanarReflectionProbeAtlas
        • clearShadowAtlas
        • clusterDebugDistance
        • clusterDebugMode
        • cookieAtlasMipLevel
        • cubeArraySliceIndex
        • debugExposure
        • debugLensAttenuation
        • debugLightFilterMode
        • debugLightLayers
        • debugLightLayersFilterMask
        • debugLightingMode
        • debugRenderingLayersColors
        • debugSelectionLightLayers
        • debugSelectionShadowLayers
        • displayCookieAtlas
        • displayCookieCubeArray
        • displayFinalImageHistogramAsRGB
        • displayLightVolumes
        • displayMaskOnly
        • displayPlanarReflectionProbeAtlas
        • displaySkyReflection
        • exposureDebugMode
        • lightVolumeDebugByCategory
        • maxDebugLightCount
        • overrideAlbedo
        • overrideAlbedoValue
        • overrideAmbientOcclusion
        • overrideAmbientOcclusionValue
        • overrideEmissiveColor
        • overrideEmissiveColorValue
        • overrideNormal
        • overrideSmoothness
        • overrideSmoothnessValue
        • overrideSpecularColor
        • overrideSpecularColorValue
        • planarReflectionProbeMipLevel
        • shadowDebugMode
        • shadowDebugUseSelection
        • shadowMapIndex
        • shadowMaxValue
        • shadowMinValue
        • shadowResolutionScaleFactor
        • showAreaLight
        • showDirectionalLight
        • showPunctualLight
        • showReflectionProbe
        • showTonemapCurveAlongHistogramView
        • skyReflectionMipmap
        • tileClusterDebug
        • tileClusterDebugByCategory
      • 메서드
        • IsDebugDisplayEnabled
    • LightingProperty
    • LitShaderMode
    • LowResTransparentUpsample
    • LuminanceSource
    • LuminanceSourceParameter
      • 생성자
        • LuminanceSourceParameter
    • MaterialDebugSettings
      • 필드
        • debugViewMaterialCommonValue
        • debugViewMaterialGBufferStrings
        • debugViewMaterialGBufferValues
        • materialValidateHighColor
        • materialValidateLowColor
        • materialValidateTrueMetal
        • materialValidateTrueMetalColor
      • 프로퍼티
        • debugViewEngine
        • debugViewGBuffer
        • debugViewMaterial
        • debugViewProperties
        • debugViewVarying
      • 메서드
        • DisableMaterialDebug
        • IsDebugDisplayEnabled
        • IsDebugGBufferEnabled
        • IsDebugViewMaterialEnabled
        • SetDebugViewCommonMaterialProperty
        • SetDebugViewEngine
        • SetDebugViewGBuffer
        • SetDebugViewMaterial
        • SetDebugViewProperties
        • SetDebugViewVarying
    • MaximumLODLevelMode
    • MeteringMode
    • MeteringModeParameter
      • 생성자
        • MeteringModeParameter
    • MicroShadowing
      • 필드
        • enable
        • opacity
    • MigrationDescription<TVersion, TTarget>
      • 생성자
        • MigrationDescription
      • 메서드
        • ExecuteStep
        • Migrate
    • MigrationStep<TVersion, TTarget>
      • 생성자
        • MigrationStep
      • 필드
        • Version
      • 메서드
        • Equals
        • Migrate
    • MipMapDebugSettings
      • 필드
        • debugMipMapMode
        • terrainTexture
      • 메서드
        • IsDebugDisplayEnabled
    • MotionBlur
      • 필드
        • cameraMotionBlur
        • cameraRotationVelocityClamp
        • cameraTranslationVelocityClamp
        • cameraVelocityClamp
        • depthComparisonExtent
        • intensity
        • maximumVelocity
        • minimumVelocity
        • specialCameraClampMode
      • 프로퍼티
        • sampleCount
      • 메서드
        • IsActive
    • PaniniProjection
      • 필드
        • cropToFit
        • distance
      • 메서드
        • IsActive
    • PathTracing
      • 생성자
        • PathTracing
      • 필드
        • enable
        • layerMask
        • maximumDepth
        • maximumIntensity
        • maximumSamples
        • minimumDepth
    • PhysicallyBasedSky
      • 필드
        • aerosolAnisotropy
        • aerosolDensity
        • aerosolMaximumAltitude
        • aerosolTint
        • airDensityB
        • airDensityG
        • airDensityR
        • airMaximumAltitude
        • airTint
        • alphaMultiplier
        • alphaSaturation
        • colorSaturation
        • groundColorTexture
        • groundEmissionMultiplier
        • groundEmissionTexture
        • groundTint
        • horizonTint
        • horizonZenithShift
        • k_Migration
        • numberOfBounces
        • planetCenterPosition
        • planetRotation
        • planetaryRadius
        • seaLevel
        • spaceEmissionMultiplier
        • spaceEmissionTexture
        • spaceRotation
        • sphericalMode
        • type
        • zenithTint
      • 메서드
        • GetHashCode
        • GetSkyRendererType
    • PhysicallyBasedSky.Version
    • PhysicallyBasedSkyModel
    • PhysicallyBasedSkyModelParameter
      • 생성자
        • PhysicallyBasedSkyModelParameter
    • PlanarReflectionAtlasResolution
    • PlanarReflectionProbe
      • 프로퍼티
        • localReferencePosition
        • referencePosition
    • PostProcessBufferFormat
    • ProbeCapturePositionSettings
      • 생성자
        • ProbeCapturePositionSettings
      • 필드
        • default
        • influenceToWorld
        • proxyPosition
        • proxyRotation
        • referencePosition
        • referenceRotation
      • 메서드
        • ComputeFrom
        • ComputeFromMirroredReference
        • ComputeHash
        • NewDefault
    • ProbeSettings
      • 필드
        • cameraSettings
        • default
        • distanceBasedRoughness
        • frustum
        • influence
        • lighting
        • mode
        • proxy
        • proxySettings
        • realtimeMode
        • resolutionScalable
        • roughReflections
        • type
      • 메서드
        • ComputeHash
        • NewDefault
    • ProbeSettings.Frustum
      • 필드
        • automaticScale
        • default
        • fieldOfViewMode
        • fixedValue
        • viewerScale
      • 메서드
        • NewDefault
    • ProbeSettings.Frustum.FOVMode
    • ProbeSettings.Lighting
      • 필드
        • default
        • fadeDistance
        • lightLayer
        • multiplier
        • rangeCompressionFactor
        • weight
      • 메서드
        • NewDefault
    • ProbeSettings.Mode
    • ProbeSettings.PlanarReflectionAtlasResolutionScalableSettingValue
    • ProbeSettings.ProbeType
    • ProbeSettings.ProxySettings
      • 필드
        • capturePositionProxySpace
        • captureRotationProxySpace
        • default
        • mirrorPositionProxySpace
        • mirrorRotationProxySpace
        • useInfluenceVolumeAsProxyVolume
      • 메서드
        • NewDefault
    • ProbeSettings.RealtimeMode
    • ProbeSettingsFields
    • ProbeSettingsUtilities
      • 메서드
        • ApplySettings
    • ProxyShape
    • ProxyVolume
      • 프로퍼티
        • boxSize
        • shape
        • sphereRadius
    • RayCountValues
    • RayTracingMode
    • RayTracingModeParameter
      • 생성자
        • RayTracingModeParameter
    • RayTracingSettings
      • 생성자
        • RayTracingSettings
      • 필드
        • directionalShadowFallbackIntensity
        • directionalShadowRayLength
        • extendCameraCulling
        • extendShadowCulling
        • rayBias
    • RecursiveRendering
      • 생성자
        • RecursiveRendering
      • 필드
        • enable
        • layerMask
        • maxDepth
        • minSmoothness
        • rayLength
    • ReflectionAndPlanarProbeFormat
    • ReflectionProxyVolumeComponent
      • 프로퍼티
        • proxyVolume
    • RenderOutputProperties
      • 생성자
        • RenderOutputProperties
      • 필드
        • cameraToWorldMatrixRHS
        • outputSize
        • projectionMatrix
    • RenderPipelineSettings
      • 필드
        • colorBufferFormat
        • customBufferFormat
        • decalLayerName0
        • decalLayerName1
        • decalLayerName2
        • decalLayerName3
        • decalLayerName4
        • decalLayerName5
        • decalLayerName6
        • decalLayerName7
        • decalSettings
        • dynamicResolutionSettings
        • hdShadowInitParams
        • lightLayerName0
        • lightLayerName1
        • lightLayerName2
        • lightLayerName3
        • lightLayerName4
        • lightLayerName5
        • lightLayerName6
        • lightLayerName7
        • lightLoopSettings
        • lightSettings
        • lightingQualitySettings
        • lodBias
        • lowresTransparentSettings
        • maximumLODLevel
        • msaaSampleCount
        • planarReflectionResolution
        • postProcessQualitySettings
        • postProcessSettings
        • sssSampleBudget
        • supportCustomPass
        • supportDecalLayers
        • supportDecals
        • supportDistortion
        • supportDitheringCrossFade
        • supportLightLayers
        • supportMotionVectors
        • supportRayTracing
        • supportRuntimeAOVAPI
        • supportRuntimeDebugDisplay
        • supportSSAO
        • supportSSGI
        • supportSSR
        • supportSSRTransparent
        • supportShadowMask
        • supportSubsurfaceScattering
        • supportTerrainHole
        • supportTransparentBackface
        • supportTransparentDepthPostpass
        • supportTransparentDepthPrepass
        • supportVolumetrics
        • supportedLitShaderMode
        • supportedRayTracingMode
        • xrSettings
      • 프로퍼티
        • supportMSAA
    • RenderPipelineSettings.ColorBufferFormat
    • RenderPipelineSettings.CustomBufferFormat
    • RenderPipelineSettings.LightSettings
      • 필드
        • useContactShadow
    • RenderPipelineSettings.PlanarReflectionAtlasResolutionScalableSetting
      • 생성자
        • PlanarReflectionAtlasResolutionScalableSetting
    • RenderPipelineSettings.SupportedLitShaderMode
    • RenderPipelineSettings.SupportedRayTracingMode
    • SSRAlgoParameter
      • 생성자
        • SSRAlgoParameter
    • ScalableSettingLevelParameter
      • 생성자
        • ScalableSettingLevelParameter
      • 필드
        • LevelCount
      • 프로퍼티
        • levelAndOverride
    • ScalableSettingLevelParameter.Level
    • ScalableSettingSchema
      • 생성자
        • ScalableSettingSchema
      • 필드
        • levelNames
      • 프로퍼티
        • levelCount
    • ScalableSettingSchemaId
      • 필드
        • With3Levels
        • With4Levels
      • 메서드
        • Equals
        • GetHashCode
        • ToString
    • ScalableSettingValue<T>
      • 프로퍼티
        • level
        • override
        • useOverride
      • 메서드
        • CopyTo
        • Value
    • ScalableSetting<T>
      • 생성자
        • ScalableSetting
      • 프로퍼티
        • schemaId
        • this
      • 메서드
        • TryGet
    • ScreenSpaceReflection
      • 필드
        • accumulationFactor
        • bounceCount
        • depthBufferThickness
        • enabled
        • layerMask
        • mode
        • rayTracing
        • reflectSky
        • sampleCount
        • screenFadeDistance
        • usedAlgorithm
      • 프로퍼티
        • clampValue
        • denoise
        • denoiserRadius
        • fullResolution
        • minSmoothness
        • rayLength
        • rayMaxIterations
        • smoothnessFadeStart
        • upscaleRadius
    • ScreenSpaceReflectionAlgorithm
    • ScreenSpaceRefraction
      • 필드
        • screenFadeDistance
    • ScreenSpaceShadowFormat
    • ShadowMapDebugMode
    • ShadowUpdateMode
    • ShadowsMidtonesHighlights
      • 필드
        • highlights
        • highlightsEnd
        • highlightsStart
        • midtones
        • shadows
        • shadowsEnd
        • shadowsStart
      • 메서드
        • IsActive
    • SkyAmbientMode
    • SkyAmbientModeParameter
      • 생성자
        • SkyAmbientModeParameter
    • SkyIntensityMode
    • SkyIntensityParameter
      • 생성자
        • SkyIntensityParameter
    • SkyRenderer
      • 필드
        • SupportDynamicSunLight
      • 메서드
        • Build
        • Cleanup
        • GetSkyIntensity
        • PreRenderSky
        • RenderSky
        • RequiresPreRenderSky
        • SetGlobalSkyData
        • Update
    • SkyResolution
    • SkySettings
      • 필드
        • desiredLuxValue
        • exposure
        • includeSunInBaking
        • multiplier
        • rotation
        • skyIntensityMode
        • updateMode
        • updatePeriod
        • upperHemisphereLuxColor
        • upperHemisphereLuxValue
      • 메서드
        • GetHashCode
        • GetIntensityFromSettings
        • GetSkyRendererType
        • GetUniqueID
        • SignificantlyDivergesFrom
    • SkyType
    • SkyUniqueID
      • 생성자
        • SkyUniqueID
    • SplitToning
      • 필드
        • balance
        • highlights
        • shadows
      • 메서드
        • IsActive
    • SpotLightShape
    • SssQualityMode
    • StaticLightingSky
      • 프로퍼티
        • profile
        • staticLightingSkyUniqueID
    • SubSurfaceScattering
      • 생성자
        • SubSurfaceScattering
      • 필드
        • rayTracing
        • sampleCount
    • TargetMidGray
    • TargetMidGrayParameter
      • 생성자
        • TargetMidGrayParameter
    • TileClusterCategoryDebug
    • TileClusterDebug
    • Tonemapping
      • 필드
        • gamma
        • lutContribution
        • lutTexture
        • mode
        • shoulderAngle
        • shoulderLength
        • shoulderStrength
        • toeLength
        • toeStrength
      • 메서드
        • IsActive
        • ValidateLUT
    • TonemappingMode
    • TonemappingModeParameter
      • 생성자
        • TonemappingModeParameter
    • TransparencyDebugSettings
      • 필드
        • maxPixelCost
    • UintScalableSetting
      • 생성자
        • UintScalableSetting
    • UintScalableSettingValue
    • UserStencilUsage
    • Vignette
      • 필드
        • center
        • color
        • intensity
        • mask
        • mode
        • opacity
        • rounded
        • roundness
        • smoothness
      • 메서드
        • IsActive
    • VignetteMode
    • VignetteModeParameter
      • 생성자
        • VignetteModeParameter
    • VisualEnvironment
      • 필드
        • skyAmbientMode
        • skyType
    • VolumeComponentWithQuality
      • 필드
        • quality
      • 메서드
        • UsesQualitySettings
    • VolumeDebugSettings
      • 필드
        • selectedComponent
      • 프로퍼티
        • cameras
        • componentTypes
        • selectedCamera
        • selectedCameraIndex
        • selectedCameraLayerMask
        • selectedCameraPosition
        • selectedCameraVolumeStack
        • selectedComponentType
      • 메서드
        • ComponentDisplayName
        • GetParameter
        • GetVolumeWeight
        • GetVolumes
        • RefreshVolumes
        • RegisterCamera
        • UnRegisterCamera
        • VolumeHasInfluence
    • WhiteBalance
      • 필드
        • temperature
        • tint
      • 메서드
        • IsActive
  • UnityEngine.Rendering.HighDefinition.Attributes
    • DebugViewGbuffer
    • DebugViewProperties
    • DebugViewVarying
    • MaterialSharedProperty
  • UnityEngine.Rendering.HighDefinition.Tests
    • CameraCacheTest
      • 메서드
        • GetOrCreate_And_ClearCamerasUnusedFor_Works
        • GetOrCreate_And_Clear_Works
        • GetOrCreate_And_Dispose_Works
        • UsingDisposedObject_Throws
    • HDAdditionalLightDataTests
      • 메서드
        • ComputedType
        • SetUp
        • TearDown
    • HDAdditionalLightDataTests.LightTypeDatas
      • 필드
        • areaLightShape
        • builtinLightType
        • correspondingLightAndShape
        • correspondingType
        • pointHDType
        • spotLightShape
    • HDAdditionalLightDataTests.PointLightHDType
  • UnityEngine.VFX.Utility
    • HDRPCameraBinder
      • 필드
        • AdditionalData
      • 메서드
        • IsValid
        • OnDisable
        • OnEnable
        • SetCameraProperty
        • ToString
        • UpdateBinding