Field directionalLightsOnly
Indicates whether Unity includes or excludes non-directional light types when it evaluates the volumetric fog. Including non-directional lights increases the resource intensity of the effect.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("When enabled, HDRP only includes directional Lights when it evaluates volumetric fog.")]
public BoolParameter directionalLightsOnly
반환
타입 | 설명 |
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BoolParameter |