Enum CameraClampMode
Determine how the component of the motion vectors coming from the camera are clamped.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public enum CameraClampMode
필드
이름 | 설명 |
---|---|
FullCameraMotionVector | Clamp the motion vectors coming from the camera entirely (translation and rotation included). |
None | Camera derived motion vectors are not treated differently. |
Rotation | Clamp camera rotation separately. |
SeparateTranslationAndRotation | Clamp camera rotation and translation separately. |
Translation | Clamp camera rotation separately. |