Class ChromaticAberration
A volume component that holds settings for the Chromatic Aberration effect.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Serializable]
[VolumeComponentMenu("Post-processing/Chromatic Aberration")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Chromatic-Aberration.html")]
public sealed class ChromaticAberration : VolumeComponentWithQuality, IPostProcessComponent
필드
이름 | 설명 |
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intensity | Controls the strength of the chromatic aberration effect. |
spectralLut | Specifies a Texture which HDRP uses to shift the hue of chromatic aberrations. |
프로퍼티
이름 | 설명 |
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maxSamples | Controls the maximum number of samples HDRP uses to render the effect. A lower sample number results in better performance. |
메서드
이름 | 설명 |
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IsActive() | Tells if the effect needs to be rendered or not. |