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    Class ChromaticAberration

    A volume component that holds settings for the Chromatic Aberration effect.

    상속
    object
    VolumeComponent
    VolumeComponentWithQuality
    ChromaticAberration
    구현
    IPostProcessComponent
    상속된 멤버
    VolumeComponentWithQuality.quality
    VolumeComponent.active
    VolumeComponent.Override(VolumeComponent, float)
    VolumeComponent.SetAllOverridesTo(bool)
    VolumeComponent.GetHashCode()
    VolumeComponent.AnyPropertiesIsOverridden()
    VolumeComponent.Release()
    VolumeComponent.displayName
    VolumeComponent.parameters
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    [VolumeComponentMenu("Post-processing/Chromatic Aberration")]
    [HelpURL("https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/manual/Post-Processing-Chromatic-Aberration.html")]
    public sealed class ChromaticAberration : VolumeComponentWithQuality, IPostProcessComponent

    필드

    이름 설명
    intensity

    Controls the strength of the chromatic aberration effect.

    spectralLut

    Specifies a Texture which HDRP uses to shift the hue of chromatic aberrations.

    프로퍼티

    이름 설명
    maxSamples

    Controls the maximum number of samples HDRP uses to render the effect. A lower sample number results in better performance.

    메서드

    이름 설명
    IsActive()

    Tells if the effect needs to be rendered or not.

    문서 개요
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