Class ScalableSettingSchema
Defines the number of levels and the level names for a scalable setting.
This class is intended to be immutable. As it is a reference type, a schema should be instantiated only once and used as reference everywhere.
상속된 멤버
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
public class ScalableSettingSchema
생성자
이름 | 설명 |
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ScalableSettingSchema(GUIContent[]) | Instantiate a new schema. |
필드
이름 | 설명 |
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levelNames | The names of the levels. |
프로퍼티
이름 | 설명 |
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levelCount | The number of levels. |