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    Class AdaptationModeParameter

    A VolumeParameter that holds a AdaptationMode value.

    상속
    object
    VolumeParameter
    VolumeParameter<AdaptationMode>
    AdaptationModeParameter
    구현
    IEquatable<VolumeParameter<AdaptationMode>>
    상속된 멤버
    VolumeParameter<AdaptationMode>.Interp(AdaptationMode, AdaptationMode, float)
    VolumeParameter<AdaptationMode>.Override(AdaptationMode)
    VolumeParameter<AdaptationMode>.SetValue(VolumeParameter)
    VolumeParameter<AdaptationMode>.GetHashCode()
    VolumeParameter<AdaptationMode>.ToString()
    VolumeParameter<AdaptationMode>.Equals(VolumeParameter<AdaptationMode>)
    VolumeParameter<AdaptationMode>.Equals(object)
    VolumeParameter<AdaptationMode>.value
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.GetValue<T>()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    VolumeParameter.overrideState
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    public sealed class AdaptationModeParameter : VolumeParameter<AdaptationMode>, IEquatable<VolumeParameter<AdaptationMode>>

    생성자

    이름 설명
    AdaptationModeParameter(AdaptationMode, bool)

    Creates a new AdaptationModeParameter instance.

    문서 개요
    맨 위로
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