Field screenResolutionPercentage
Stores the resolution of the volumetric buffer (3D texture) along the x-axis and y-axis relative to the resolution of the screen.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Controls the resolution of the volumetric buffer (3D texture) along the x-axis and y-axis relative to the resolution of the screen.")]
public ClampedFloatParameter screenResolutionPercentage
반환
타입 | 설명 |
---|---|
ClampedFloatParameter |