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    Struct CameraSettings.Volumes

    Defines how the volume framework is queried.

    상속된 멤버
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    네임스페이스: UnityEngine.Rendering.HighDefinition
    어셈블리: solution.dll
    구문
    [Serializable]
    public struct CameraSettings.Volumes

    필드

    이름 설명
    anchorOverride

    If not null, define the location of the evaluation of the volume framework.

    default

    Default value.

    layerMask

    The LayerMask to use for the volumes.

    메서드

    이름 설명
    NewDefault()

    Default value.

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