Field cascadeShadowSplit1
Position of the second cascade split as a percentage of Max Distance if the parameter is normalized or as the distance from the camera if it's not normalized.
네임스페이스: UnityEngine.Rendering.HighDefinition
어셈블리: solution.dll
구문
[Tooltip("Sets the position of the second cascade split as a percentage of Max Distance if the parameter is normalized or as the distance from the camera if it's not normalized.")]
public CascadePartitionSplitParameter cascadeShadowSplit1
반환
타입 | 설명 |
---|---|
CascadePartitionSplitParameter |