Method AllocateTargetTexturesIfRequired
AllocateTargetTexturesIfRequired(ref List<RTHandle>)
Allocate texture if required.
선언
public void AllocateTargetTexturesIfRequired(ref List<RTHandle> textures)
파라미터
타입 | 이름 | 설명 |
---|---|---|
List<RTHandle> | textures | A buffer of texture ready to use. |
AllocateTargetTexturesIfRequired(ref List<RTHandle>, ref List<RTHandle>)
Allocate texture if required.
선언
public void AllocateTargetTexturesIfRequired(ref List<RTHandle> textures, ref List<RTHandle> customPassTextures)
파라미터
타입 | 이름 | 설명 |
---|---|---|
List<RTHandle> | textures | A buffer of textures ready to use. |
List<RTHandle> | customPassTextures | A buffer of textures ready to use for custom pass AOVs. |